In this update4
Full notes
Full The Local update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- UI and audio
- Gameplay
- Workshop
- Compatibility
- Store
The Local changes
This update finally adds the long awaited Level Editor to The Local! With this, you can create levels, upload them to the Workshop, and then play them by yourself, or in multiplayer.
In the Editor, you have access to almost every tool I had to create the base game's world.
100+ assets
Launch Pads, Fans, Wall runs, and fully editable Rails
Create your own textures with the Material Builder
Custom model and audio support
Support for Timed, Capture, Infection, and Zen
New objects like Gravity Fields, Pillows, and Timed Point Rings
Configurable Timed Leaderboards and Goals
Easily publish and update your levels
And of course, what good is a level editor if you can't play the levels...
Play levels from the Workshop
Leaderboards and Ghost Data are fully supported on Timed courses
Play any level online
Sort and search through your subscribed levels
This update has been in the works for around 2 months. I've released many devlogs and changelogs for the beta which go into much more detail. This update also includes a manual for the editor (which I'd strongly recommend checking out) that details everything.
Thanks to everyone who helped with testing, and thank you very much for waiting, Tobey
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At the time of publishing, the Supporter Package is now on sale for 25% off! Check the storepage for more details. Since The Local is free, this DLC helps supports my work. https://store.steampowered.com/app/2560140/The_Local__Supporter_Package/
Base Game Changelog
Here are some changes made to the base game.
Input Overlay
You can now enable an input overlay to be shown on the HUD. This can be enabled in options under HUD > INPUT.
Supporter Package
Added "Cat Ears" hat
Accessibility
Added Minimal Quick Fall icon option that makes the icon smaller, and places it below the crosshair
Most scroll views now have the same scroll sensitivity of 20, which is generally an increase. All scroll views are now clamped
Other
Demos will now play the checkpoint and target hit sounds (unless you are scrubbing through)
Fixed a bug where completing a Timed course in multiplayer would display the weekly ranking if you had the weekly tab selected outside of multiplayer
The Leaderboard Sync option has been removed
Source
Changelog.gg summarizes and formats this update. How we read updates.
