Full notes
Full The Living Remain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
The Living Remain changes
This update contains a small optimization that should increase performance and contains bug fixes discovered by the community.
Players should see a slight performance increase. This is especially noticable on computers that have slower CPU's.
Enhancement
Updated M9 textures
Bug Fixes
Fixed issue with the undead going through closed doors in various locations
Fixed issue with first rush not completing under certain instances
Fixed issue with player able to walk into cabinets in the main factory level
Fixed grab indicator for some items in suburb level
Fixed issue with Knife attachment appearing in early level
Fixed audio issue with conveyor belts
Source
Changelog.gg summarizes and formats this update. How we read updates.
