Full notes
Full The Living Remain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
The Living Remain changes
A new patch for The Living Remain is now available! This update brings a fresh round of polish and bug fixes aimed at making the world of The Living Remain feel smoother, more immersive, and more consistent from start to finish. We’ve addressed a variety of issues related to subtitles, audio behavior, object interaction, and texture quality.
Update Notes
Fixed subtitle issues for some dialogue
Corrected audio mixing issues affecting enemy growls, physics impacts/falls, weapon handling, and doors
Fixed an issue where audio settings were not initializing correctly on level loads
Fixed a sewer-level bug where battle music could sometimes continue playing for the rest of the level
Increased texture resolution for select textures
Fixed an issue where some physics objects were not grabbable
We’re always working to improve the experience and appreciate everyone who continues to play, report issues, and support the game. Your feedback genuinely helps us keep making The Living Remain better!
Five Finger Studios
Source
Changelog.gg summarizes and formats this update. How we read updates.
