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Steam News27 May 20261mo ago

Beta Hotfix Release

Hello Everyone! We're updating the beta with a number of fixes and improvements based on the feedback we've received so far.

In this update3

Full notes

Full The Legend of Khiimori update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions7 changes0 removals
  • Compatibility
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • Performance
changedHello Everyone!We're updating the beta with a number of fixes and improvements based on the feedback we've received so far. We've made a number of improvements to taming to make it an all together less fiddly experience, and changed it so that when you tame a horse, the map opens to show you where it's gone!
changedPatch Notes:Improvements
changedPatch Notes:Various small improvements to the taming experience
changedPatch Notes:The map now opens automatically after sending a tamed horse to the stable
changedPatch Notes:Taming has been rebalanced to feel easier and more approachable
fixedPatch Notes:Fixed an issue where collect missions could break if the player already had some of the required items at mission start
radius of shelter zones for autosave checkpoints5m10mradius of shelter zones for autosave checkpoints increased, buff

The Legend of Khiimori changes

changedWe're updating the beta with a number of fixes and improvements based on the feedback we've received so far. We've made a number of improvements to taming to make it an all together less fiddly experience, and changed it so that when you tame a horse, the map opens to show you where it's gone!
changedImprovements
changedVarious small improvements to the taming experience
changedThe map now opens automatically after sending a tamed horse to the stable
changedTaming has been rebalanced to feel easier and more approachable

Hello Everyone!

We're updating the beta with a number of fixes and improvements based on the feedback we've received so far. We've made a number of improvements to taming to make it an all together less fiddly experience, and changed it so that when you tame a horse, the map opens to show you where it's gone!

We've also dialled back the wolves a touch, so they won't endlessly respawn and chase you into oblivion! Alongside that there are the usual bugfixes, which are only possible due to the way you all report things to us! As always we want to thank you all for the help!

Patch Notes:

Improvements

  • Various small improvements to the taming experience

  • The map now opens automatically after sending a tamed horse to the stable

  • Taming guidance is now displayed dynamically when needed, making the process clearer

  • Taming has been rebalanced to feel easier and more approachable

Bug Fixes

  • Foals are now born after 24 in-game hours instead of 4

  • Fixed an issue where collect missions could break if the player already had some of the required items at mission start

  • Added shelter areas in villages to prevent wolves from attacking you there; increased the sheltered radius around autosave gongs and nomad camps

  • Fixed the bridge improvement interaction at Nuuryen Khot Village

  • Added a temperature safe-zone around horse spawners and reduced Naraa's movement speed penalty on difficult ground to make taming easier

  • Fixed fire challenges not being extinguished by spirit powder arrows and pouches

  • Potentially fixed a crash caused by wolf spawning

  • Fixed an issue with horse spawners having inconsistent delays while waiting for navmesh to load

Other Changes

  • Wolves no longer respawn near the player when the player has moved far away, which previously caused an endless hunt

  • Increased the radius of shelter zones for autosave checkpoints from 5m to 10m

And that's everything - please report any issues you come across, either here on steam or on our Discord!

Be Amazing Everyone!

Source

Steam News / 27 May 2026

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