Full notes
Full The Last Sigil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Balance
The Last Sigil changes
GRAPHICS
Changed the Elite Icon.
Changed the Elite and Boss Icons position.
ENEMIES
Increased the number of bandits in each map, they were spawning only inside their camps, now they spawn around their camps as well.
Reanimated Soldiers, added a charge attack.
Added a new enemy: the Reanimated Knight.
Added a new enemy: the Reanimated Mage.
Khane, added a new AOE attack.
Added a new enemy: the Goblin Rider.
Added a new enemy: the Goblin Hunter.
Orc Warrior, it's been renamed Orc Brawler.
Added a new enemy: the Orc Warrior.
Mordraehel, boosted his stats a little bit.
ZONES
Added Goblin Camps in the Hunting Grounds and, temporarily, in the Dark Forest too.
ENCHANTING AND UPGRADING
When you use a scroll or a tool to enchant or upgrade an item, the scroll/tool will not disappear to let you repeat the operation, unless you run out of scrolls/tools or the operation is invalid.
LOOT
Fixed a bug that prevented the Winter Bear pet to be dropped.
Lowered the chance to drop health and mana potions from containers and enemies.
All enemies but Bosses can now drop Enemy Tokens.
SPECIAL EFFECTS
Runes, they now spawn closer to the player position.
MINIMAP
Added some images that were missing.
Explored areas and rooms now have a white floor to make them more visible.
Source
Changelog.gg summarizes and formats this update. How we read updates.
