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Steam News12 November 20187y ago

Update 1.2.1.6a

STARTING AREA The encampment has been reworked and substituted with a new area called the Eternal Sentinel. The area consists of an encampment, a ruin and a fortress (exterior and interior).

Full notes

Full The Last Sigil update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions1 change0 removals
  • Store
  • Events
  • Fixes
  • Gameplay
addedThe encampment has been reworked and substituted with a new area called the Eternal Sentinel. The area consists of an encampment, a ruin and a fortress (exterior and interior). Outside the fortress, you can find the blacksmith shop, the stables, the gambler, the peddler and the waypoint. Inside the fortress, you can find the throne room, the alchemist shop, the armory, the dining room and the kitchen. NPC
addedAdded a new NPC, King Harald, who provides quests and rewards of the main story. If you have already completed some of the main story quests, you can still get the respective rewards from King Harald. Each quest linked to the main story provides an item, some gold and some exp. The new quests will also grant 1 upgrade point per quest, completing all the quests in all difficulties will net a total of 24 upgrade points. BANDIT CAMPS
fixedFixed a bug affecting the campfires.
changedImproved the graphics of some placeables. DUNGEONS
fixedFixed a bug affecting the Frozen Caves boss room.

The Last Sigil changes

addedThe encampment has been reworked and substituted with a new area called the Eternal Sentinel. The area consists of an encampment, a ruin and a fortress (exterior and interior). Outside the fortress, you can find the blacksmith shop, the stables, the gambler, the peddler and the waypoint. Inside the fortress, you can find the throne room, the alchemist shop, the armory, the dining room and the kitchen. NPC
addedAdded a new NPC, King Harald, who provides quests and rewards of the main story. If you have already completed some of the main story quests, you can still get the respective rewards from King Harald. Each quest linked to the main story provides an item, some gold and some exp. The new quests will also grant 1 upgrade point per quest, completing all the quests in all difficulties will net a total of 24 upgrade points. BANDIT CAMPS
fixedFixed a bug affecting the campfires.
changedImproved the graphics of some placeables. DUNGEONS
fixedFixed a bug affecting the Frozen Caves boss room.
  • STARTING AREA

  • The encampment has been reworked and substituted with a new area called the Eternal Sentinel. The area consists of an encampment, a ruin and a fortress (exterior and interior). Outside the fortress, you can find the blacksmith shop, the stables, the gambler, the peddler and the waypoint. Inside the fortress, you can find the throne room, the alchemist shop, the armory, the dining room and the kitchen.

    NPC

  • Added a new NPC, King Harald, who provides quests and rewards of the main story. If you have already completed some of the main story quests, you can still get the respective rewards from King Harald. Each quest linked to the main story provides an item, some gold and some exp. The new quests will also grant 1 upgrade point per quest, completing all the quests in all difficulties will net a total of 24 upgrade points.

    BANDIT CAMPS

  • Fixed a bug affecting the campfires.

  • Improved the graphics of some placeables.

    DUNGEONS

  • Fixed a bug affecting the Frozen Caves boss room.

Source

Steam News / 12 November 2018

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