Full notes
Full The Last Sigil update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
The Last Sigil changes
ITEMS
Attack Speed bonus can now spawn on gloves too.
Items will no longer break upon death if the player level is lower than 5.
ENEMY TOKENS
Fixed a bug that prevented the drop of Enemy Tokens from Minions.
Increased the chance to find Enemy Tokens.
Increased the token cost for mythic quality items.
TOOLTIP
Added some space between the texts.
The tooltip now displays the name of a special effect before the description.
PETS
Pets have been divided in three category according to their type: common, uncommon and rare. Common pets are easier to find, while rare ones are harder to come by; for example the Black Warg is a common pet, while the Winter Warg is an uncommon one and it will drop less often than the former.
SPECIAL EFFECTS
Added 18 new special effects: Scorch, Napalm, Ice Pulse, Burn, Scission, Retribution, Divine Blast, Spiked Shield, Storm Bringer, Improved Whirlwind, Focus Fire, Explosive Arrow, Improved Multishot, Jericho, Venomous Bite, Blood Surge, Dark Discharge and Second Life.
CHARACTERS
Added a chance to generate special characters with higher attributes (strength, endurance, constitution and luck). The chance works only if the guild fame level is equal or higher than 5 and it's partially based on the guild fame level. These special characters can have from 1 to 4 higher attributes, the values of the latters range from 11 up to 20 and again they are partially based on the guild fame level.
TRAITS
Added a malus to each trait, special characters ignore the malus and are affected only from the trait's bonus.
Added Big Hands and Small Hands traits; they grant a chance to craft items of a higher quality (for example rare instead of magic). The chance is partially based on the luck attribute of the character.
Added 8 element attunement traits; they increase or decrease the mana cost of skills accordign to their elements.
Added Pet Whisperer trait; it improve some of the current active pet stats.
Added Beast Hunter trait; it increases the chance to find uncommon and rare pets.
Added Treasure Hunter trait; it increases the chance to find Treasure Chests, Ornate Treasure Chests are not affected.
Added Thick Skinned trait; it grants immunity to Reflect Damage.
SKILLS
Spectral Vanguard has been reworked, it now summons three separated ghosts.
Fixed a graphics bug affecting the Meteor skill.
Ground Slam FX's speed has been increased.
MINIONS
Fixed a bug affecting minions' health regeneration.
DUNGEONS
Fixed a bug affecting the exit's image of the Tower tileset.
Fixed a bug affecting the enemies' spawning position for the Catacombs, Mines, Caves and Towers.
ENEMIES
Fixed a bug affecting the Venomous Caterpillar AI.
Fixed a bug affecting the Spectre AI.
Source
Changelog.gg summarizes and formats this update. How we read updates.
