Hey everyone, hope you've been having a good 2026 so far! It's been an extremely busy January on my end but unfortunately there is still a bit of work left on getting the Q4 update (or NPC update) all ready for release.
Full notes
Full The Last Plague: Blight update
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Repeated intro
Hey everyone, hope you've been having a good 2026 so far! It's been an extremely busy January on my end but unfortunately there is still a bit of work left on getting the Q4 update (or NPC update) all ready for release.
What changed
0 fixes2 additions1 change0 removals
Balance
Gameplay
UI and audio
addedI want to apologize greatly for the further delay of this update, I haven't done a great job estimating all the various complications involved with getting NPCs thinking, trading and behaving well, along with balancing the economy for all items in the game to power the new trading system. The good news is that the new systems are starting to feel very solid, and we are down to just the final polish, and content tasks.
addedAfter the NPC update and a few follow up fix and improvement updates, I will sit down and plan out the 2026 roadmap with the path towards the 1.0 release in detail. A lot of the building blocks are now in place with all the big updates over the past year, especially with the about-to-be-released NPCs inhabiting the dangerous world of the Blight. Be on the lookout for the new roadmap in the weeks following the NPC update.
changedAlso, I plan to get more languages into the game soon as well after a long localization hiatus, with Chinese and Polish as the next priority.
The Last Plague: Blight changes
addedI want to apologize greatly for the further delay of this update, I haven't done a great job estimating all the various complications involved with getting NPCs thinking, trading and behaving well, along with balancing the economy for all items in the game to power the new trading system. The good news is that the new systems are starting to feel very solid, and we are down to just the final polish, and content tasks.
addedAfter the NPC update and a few follow up fix and improvement updates, I will sit down and plan out the 2026 roadmap with the path towards the 1.0 release in detail. A lot of the building blocks are now in place with all the big updates over the past year, especially with the about-to-be-released NPCs inhabiting the dangerous world of the Blight. Be on the lookout for the new roadmap in the weeks following the NPC update.
changedAlso, I plan to get more languages into the game soon as well after a long localization hiatus, with Chinese and Polish as the next priority.
I want to apologize greatly for the further delay of this update, I haven't done a great job estimating all the various complications involved with getting NPCs thinking, trading and behaving well, along with balancing the economy for all items in the game to power the new trading system. The good news is that the new systems are starting to feel very solid, and we are down to just the final polish, and content tasks.
With all that said, I'd like to announce that the NPC update will be released onFebruary 16th 2026!
After the NPC update and a few follow up fix and improvement updates, I will sit down and plan out the 2026 roadmap with the path towards the 1.0 release in detail. A lot of the building blocks are now in place with all the big updates over the past year, especially with the about-to-be-released NPCs inhabiting the dangerous world of the Blight. Be on the lookout for the new roadmap in the weeks following the NPC update.
Also, I plan to get more languages into the game soon as well after a long localization hiatus, with Chinese and Polish as the next priority.
Thanks for playing and supporting The Last Plague!