Full notes
Full 致命解药 The Killing Antidote update
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What changed
- Fixes
- Gameplay
- Balance
Fixes
Fixed a pathfinding issue for the Weeper in Chapter 1.
Fixed an irregular facial expression that occurred when aiming a pistol with the flashlight active.
Fixed an issue in Chapter 2 where the objective to destroy the turrets would not activate.
Fixed an issue where inverting joystick axes also incorrectly affected the quick-select menu.
Fixed a bug that occasionally prevented landmines from being thrown properly.
Various minor bug fixes.
Improvements & Balancing
The Devourer in Chapter 1 can now more easily break through walls.
Increased the stagger/knockback effect of the Desert Eagle and Revolver against Slayers and Gluttons.
Slightly reduced the movement speed of Slayers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
