Update history
Latest The Isle updates
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- The Isle
Patch 0.1.9.2038
Fixed: Progression point gain was slightly too fast.
- The Isle
Patch 0.1.9.2037
Changed: Progression Point gains is now the normal rate. Fixed: Unlocking Progression Characters is now a reliable RPC call. Changed: Escape Menu Respawn / Progression button timeout. Other: Various progression bug fixe…
- The Isle
Patch 0.1.9.2027 (Dev Branch)
New: Respawn Option in the Escape Menu. Updated: Progression System Tree, required points etc. Improved: Progression System UI. Changed: Progression points generate 5x faster then normal in this patch for testing purpos…
- The Isle
Patch 0.1.9.2021
- Fixed seams for Pachy, Allo, Herrera, and Stego. Removed basemaps that were no longer used. Fixed Diablo, Pachy, and Allo default skins to remove the burnt in scales and shrank them for use with the overlay system. -…
- The Isle
Patch 0.1.9.2016
New: Advanced Async Material Loading. Less game freezes / lagg spikes. New: Dinosaur Character Selection Icons are now Async Loaded. Improved: Lower Server Memory Usage. Fixed: Issue with dinosaur footprints where error…
- The Isle
Patch 0.1.9.2009
Fixed: Max Player counts on servers were not enforced properly. Players could join listen servers beyond the max slots. Fixed: Kicking / Banning players didn't work properly from the Player List UI. Changed: Game Devs c…
- The Isle
Patch 0.1.9.2007
New: Healing has now improved. Dinosaurs will always heal over time based upon how much food / water values you have. Instead of being at a hard coded value above 75. Added: More Dinosaur Skins. Fixed: Adult Rex skin. F…
- The Isle
Patch 0.1.9.1997
New: Async Dinosaur Loading System. Dinosaur classes are now loaded on demand instead of game startup just like skins. Fixed: Log spam caused by allo and anky animations.
- The Isle
Patch 0.1.9.1997
New: Async Dino / Texture Loading System. Dinosaur Skins / Textures are no longer all loaded at once on game startup. They are loaded on demand. This should lower memory usage and have the game load faster. Changed: Var…
- The Isle
Patch 0.1.9.1986
- diablo turning fix - fix for dinos sliding after eating trees - fix for anky and allo not playing animations properly.
- The Isle
Patch 0.1.9.1981
- fixed bugs with eating and drinking related to movement - fixed physics bugs related to corpse eating - fixed allo animation issues - increased net cull distances to fit dino proportions - Made sure Carno had the corr…
- The Isle
Patch 0.1.9.1977 (Dev Branch)
- updated unreal engine version to 4.12.5 - fix for broken eating/drinking - bug fixes for object using. - fix for movement crash relating to pending overlaps - bug fixes for galli mesh collision settings. - updated mai…
- The Isle
Patch 0.1.9.1966 (Dev Branch)
- fix for getting stuck sometimes - fixed dino step up logic (no more moving up hillsides) - intermesh collision improvements, no more stuck in eachother - fixed setting client time for day/night cycle on first load / w…
- The Isle
New Public Patch Testing
The password has been removed from the dev branch, everyone is free to join my server I setup called 'Dev Patch Test'. Using Steam Betas to opt into the development branch. Let us know on discord how the testting goes.
- The Isle
Patch 0.1.9.1937 (Dev Branch)
Please note that it has been a while since the last patch. There have been heaps of changes to the game and certain things might break. So let us know. We have updated the legacy build to be the current previous version…
- The Isle
Summer Development Update
Oh look, we're finally doing development announcements It's been quite some time since I've sat down to write something at length, and with a lot of the upcoming changes and major updates I wanted to give everyone a for…

