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Latest The Isle updates
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- The Isle
Patch 0.1.9.1966 (Dev Branch)
- fix for getting stuck sometimes - fixed dino step up logic (no more moving up hillsides) - intermesh collision improvements, no more stuck in eachother - fixed setting client time for day/night cycle on first load / w…
- The Isle
New Public Patch Testing
The password has been removed from the dev branch, everyone is free to join my server I setup called 'Dev Patch Test'. Using Steam Betas to opt into the development branch. Let us know on discord how the testting goes.
- The Isle
Patch 0.1.9.1937 (Dev Branch)
Please note that it has been a while since the last patch. There have been heaps of changes to the game and certain things might break. So let us know. We have updated the legacy build to be the current previous version…
- The Isle
Summer Development Update
Oh look, we're finally doing development announcements It's been quite some time since I've sat down to write something at length, and with a lot of the upcoming changes and major updates I wanted to give everyone a for…
- The Isle
Patch 0.1.9.1885
- dino head turning beyond range fix - quetz takeoff fix - crash fixes - fixed Extreme Lag Issue related to Name Tag Avatars. - optimized Name Tag Blueprint Update Method. - changed Debug Camera no longer makes Server R…
- The Isle
Patch 0.1.9.1878
- native code for aim rotation offsets - crash fixes from unreal engine upstream - galli and maia aim fixes - fixed looking behind - fixed sucho looking - fixed broken head turning
- The Isle
Patch 0.1.9.1874
- Unreal Engine Upstream Changes - Limping footprints now appear more consistently for Carno, Diablo, Dryo, Galli, Maia, Pachy, Sucho and Therizno - Console Commands can still now be executed in the editor. - Verbose Lo…
- The Isle
Patch 0.1.9.1871
Fixed: Maiasaura not using unique pain/death sounds Fixed: Debug Text Client Side VOIP Error Spam. Fixed: server corrections release client from drinking state when appropriate. Fixed: Missing Config line for Database S…
- The Isle
Patch 0.1.9.1867
New: Database Option in Host Menu for Listen Servers to disable saving. New: Server Option to disable database saving. ( bServerDatabase=false ) Note: Disabling Saving may result in a huge server crash reduction as ther…
- The Isle
Crash Testing + Development Livestream
Streaming working on the game and various crash fixes here. https://www.twitch.tv/deathlyrage Also we are running a crash stress test on a server called 'Dev Crash Test' feel free to join and break things to help us get…
- The Isle
Patch 0.1.9.1863
- Fixed the Anky, Allo, Diablo, Steg & Trike having incorrect pain and death sounds - Fixed juvenile Rex using attract sound as its danger call - Tweaked the falloffs on Shanty roars a bit - Added alternate Puerta step…
- The Isle
Patch 0.1.9.1861
- Crash Fixes
- The Isle
Patch 0.1.9.1848
Fixed: Chat Messages crashed the server.
- The Isle
Patch 0.1.9.1847
- Fixed Server crash on BattlEye enabled servers. - Shortened range of foliange instance state replicator - Lessened number of instances replicated per replicator (hopefully fixes the logspam) - Tweaked performance on r…
- The Isle
Patch 0.1.9.1842
Changed: Herra Experimental because its physics is broken and causes crashes. Fixed: Bug In Chat Window Accessing 'None' Actor Ref Minor Config Changes to Data Collection & AI Added: Vulkan RHI for Windows, removed Mac…
- The Isle
Patch 0.1.9.1837
New: Game will now warn people who have outdated driver versions that they should upgrade. Fixed: Several BattlEye Client / Server Crashes Updated: Changes from Unreal Engine Upstream 4.12.2

