In this update3
Full notes
Full The Isle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Islanders,
What changed
- Gameplay
- Server
- Balance
- Maps
- Store
- UI and audio
The Isle changes
A new patch is now available on the Evrima Public Branch. Thank you to all the active participants that helped us fine-tune this release via the hordetesting branch. Please note; You may need to restart your Steam client if the download is not immediately available.
All community servers must wipe their migration save data to be compatible with the latest version.
Changelog 0.13.42.18
Additions
Added new diet tiers and adjusted existing diet bonuses
Replaced northern plains spawn with northern jungle spawn
Enhancements
Growth, stamina, hunger, and thirst have appropriate values for the scale of Gateway
Added goat to ceratosaurus diet
Adjusted stamina regeneration thresholds
Altered growth patterns of dinosaurs to grow faster through juveniles stages and slower at subadult stages
Slightly reduced the timer to auto swap migration zones if there isn't enough players to eat the food there
Hatchlings inherit parent skin colors once again
Adjustments to post-processing effects on angled water sources.
Increased herrerasaurus' drop attack damage and bleed
Herrerasaurus no longer falls over if it lands a successful drop attack from a bone breaking height
General pounce and ram mechanic improvements
Increased troodon durability
Increased dilophosaurus swim speed
Adjusted all basic attack cooldowns
Allowed admins in spectator mode to see all ingame chat messages
Slightly increased food and nutrient amount from schooling fish
Reduced waterfall sound concurrency
Various server performance improvements
Bug fixes
Fixed a issue that was inverting the stamina costs of pteranodon take-off
Fixed herrerasaurus drop attacks locking herrerasaurus in place
Fixed ceratosaurus not receiving nutrients from bones
Fixed quicklog failures
Fixed herrerasaurus knocking each other out of a latch when climbing
Fixed a couple of rare server crashes
Fixed players being randomly kicked from servers
Fixed several faults that resulted in player kicks
Fixed replay feature sometimes displaying only a black screen
Fixed various audio cues not ending properly
Fixed additional saving issues
Fixed persistent fog lighting issue
Fixed skin creator lighting
Fixed additional server side issues
Fixed character display in server list showing incorrect growth
Fixed various issues with the server queue system
Source
Changelog.gg summarizes and formats this update. How we read updates.
