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Steam News7 March 20179y ago

Patch 0.1.11.3268

Artwork by Mrs. Catbug New: Massive Asset Refactor that organises all the assets and removes unused assets. This is a prerequisite for allowing mod support which allows modders to find / use / modify assets easier.

Full notes

Full The Isle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedArtwork by Mrs. Catbug New: Massive Asset Refactor that organises all the assets and removes unused assets. This is a prerequisite for allowing mod support which allows modders to find / use / modify assets easier. Improved / Optimized: Graphics Settings, Audio Settings. Added: Cinematic Quality Option. (Designed for High Resolution Screenshot taking or people with high end graphics cards.) Added: Various dinosaur textures, added nesting assets, added gore cap assets. Fixed: Utahraptor Fall Damage. Fixed: Herrerasaurus could only ambush for 2 seconds and was using the wrong value. Fixed: bitesocket abnormalities on dinosaurs. Fixed: Missing textures to Water Material / Underwater Texture. Fixed: No Owning Connection for Several Server RPC Calls for Attacking, Special Attacking, Vocal Wheel Calls. Fixed: "black hole" bug. Fixed: Empty Main Menu Level sometimes showing when booting up the game. Fixed: Graphics + Audio Settings Improvement wasn't showing up properly. Fixed: Red Warning text about restarting client in graphics settings was editable. Removed: Character intermesh collision (All dinosaurs temporarily have no collision on one another until a new solution is created). New: Footstep sounds and particles scale depending on the dinosaur growth. Removed: DR-Test4X Map. Fixed: Main Menu wasn't loading correctly on game startup. Test Level was loading instead. Changed: No longer restrictions on hosting Test Levels and other game modes like Sandbox on the public steam server list. New: Sandbox Game Mode is back. It can be enabled by passing a command line argument (game=Sandbox) into the server. /Game/Maps/Output/Isle_V3?MaxPlayers=50?game=Sandbox Current Game Modes Include "Sandbox" and "Survival" Please note that there will be no balance changes as a result of anything found in sandbox. Only balance changes will be from the result of progression gameplay. Sandbox is uncomplete and expermental. Features may be missing and non-functional. We also have some more improvements with many of the game bugs that have been missed that you guys have been waiting a long time for, which will be included in the next patch. (Within the next few days). Dondi is also currently writing up an announcement post that will be up shortly which explains what we have been up to :)

The Isle changes

fixedArtwork by Mrs. Catbug New: Massive Asset Refactor that organises all the assets and removes unused assets. This is a prerequisite for allowing mod support which allows modders to find / use / modify assets easier. Improved / Optimized: Graphics Settings, Audio Settings. Added: Cinematic Quality Option. (Designed for High Resolution Screenshot taking or people with high end graphics cards.) Added: Various dinosaur textures, added nesting assets, added gore cap assets. Fixed: Utahraptor Fall Damage. Fixed: Herrerasaurus could only ambush for 2 seconds and was using the wrong value. Fixed: bitesocket abnormalities on dinosaurs. Fixed: Missing textures to Water Material / Underwater Texture. Fixed: No Owning Connection for Several Server RPC Calls for Attacking, Special Attacking, Vocal Wheel Calls. Fixed: "black hole" bug. Fixed: Empty Main Menu Level sometimes showing when booting up the game. Fixed: Graphics + Audio Settings Improvement wasn't showing up properly. Fixed: Red Warning text about restarting client in graphics settings was editable. Removed: Character intermesh collision (All dinosaurs temporarily have no collision on one another until a new solution is created). New: Footstep sounds and particles scale depending on the dinosaur growth. Removed: DR-Test4X Map. Fixed: Main Menu wasn't loading correctly on game startup. Test Level was loading instead. Changed: No longer restrictions on hosting Test Levels and other game modes like Sandbox on the public steam server list. New: Sandbox Game Mode is back. It can be enabled by passing a command line argument (game=Sandbox) into the server. /Game/Maps/Output/Isle_V3?MaxPlayers=50?game=Sandbox Current Game Modes Include "Sandbox" and "Survival" Please note that there will be no balance changes as a result of anything found in sandbox. Only balance changes will be from the result of progression gameplay. Sandbox is uncomplete and expermental. Features may be missing and non-functional. We also have some more improvements with many of the game bugs that have been missed that you guys have been waiting a long time for, which will be included in the next patch. (Within the next few days). Dondi is also currently writing up an announcement post that will be up shortly which explains what we have been up to :)

Artwork by Mrs.

Catbug New

Massive Asset Refactor that organises all the assets and removes unused assets. This is a prerequisite for allowing mod support which allows modders to find / use / modify assets easier.

Improved / Optimized

Graphics Settings, Audio Settings.

Added

Cinematic Quality Option. (Designed for High Resolution Screenshot taking or people with high end graphics cards.)

Added

Various dinosaur textures, added nesting assets, added gore cap assets.

Fixed

Utahraptor Fall Damage.

Fixed

Herrerasaurus could only ambush for 2 seconds and was using the wrong value.

Fixed

bitesocket abnormalities on dinosaurs.

Fixed

Missing textures to Water Material / Underwater Texture.

Fixed

No Owning Connection for Several Server RPC Calls for Attacking, Special Attacking, Vocal Wheel Calls.

Fixed

"black hole" bug.

Fixed

Empty Main Menu Level sometimes showing when booting up the game.

Fixed

Graphics + Audio Settings Improvement wasn't showing up properly.

Fixed

Red Warning text about restarting client in graphics settings was editable.

Removed

Character intermesh collision (All dinosaurs temporarily have no collision on one another until a new solution is created).

New

Footstep sounds and particles scale depending on the dinosaur growth.

Removed

DR-Test4X Map.

Fixed

Main Menu wasn't loading correctly on game startup. Test Level was loading instead.

Changed

No longer restrictions on hosting Test Levels and other game modes like Sandbox on the public steam server list.

New

Sandbox Game Mode is back. It can be enabled by passing a command line argument (game=Sandbox) into the server. /Game/Maps/Output/Isle_V3?MaxPlayers=50?game=Sandbox Current Game Modes Include "Sandbox" and "Survival" Please note that there will be no balance changes as a result of anything found in sandbox. Only balance changes will be from the result of progression gameplay. Sandbox is uncomplete and expermental. Features may be missing and non-functional. We also have some more improvements with many of the game bugs that have been missed that you guys have been waiting a long time for, which will be included in the next patch. (Within the next few days). Dondi is also currently writing up an announcement post that will be up shortly which explains what we have been up to :)

Source

Steam News / 7 March 2017

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