HomeGamesUpdatesPricingMethodology
Steam News14 February 20264mo ago

Name Change and Patch 1.3.2

With the help of the amazing Steam support I've changed the game's name to The Hopeless Few, which hopefully represents what the game's about at first glance more than the old name.

In this update2

Full notes

Full The Hopeless Few update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
changedWith the help of the amazing Steam support I've changed the game's name to The Hopeless Few, which hopefully represents what the game's about at first glance more than the old name.
changedAlongside I've updated all the capsule art and such, along with the in-game logo - which means another patch. Below's the detailed patch log.
addedDemo Patch 1.3.2Added area hints on how to open the gates.
fixedDemo Patch 1.3.2Fixed missing "Use" action for painkillers.
changedDemo Patch 1.3.2UI polish for run mods selection to make it more intuitive.
changedDemo Patch 1.3.2Updated in-game logo.

The Hopeless Few changes

changedWith the help of the amazing Steam support I've changed the game's name to The Hopeless Few, which hopefully represents what the game's about at first glance more than the old name.
changedAlongside I've updated all the capsule art and such, along with the in-game logo - which means another patch. Below's the detailed patch log.
addedAdded area hints on how to open the gates.
fixedFixed missing "Use" action for painkillers.
changedUI polish for run mods selection to make it more intuitive.

With the help of the amazing Steam support I've changed the game's name to The Hopeless Few, which hopefully represents what the game's about at first glance more than the old name.

Alongside I've updated all the capsule art and such, along with the in-game logo - which means another patch. Below's the detailed patch log.

Demo Patch 1.3.2

  • Nerfed the Fat Infected's acid spray to only trigger every few hits.

  • Added area hints on how to open the gates.

  • Fixed missing "Use" action for painkillers.

  • Item naming changes.

  • UI polish for run mods selection to make it more intuitive.

  • Updated in-game logo.

1.3.3 Patch

  • Fixed left-over cargo UI after upgrading a backpack.

  • Hopefully fixed an issue with dead zombies staying in an upright position.

Source

Steam News / 14 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.