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Steam News11 September 20232y ago

Early Access v3.6.5.6.6: Custom Mode Addition

Hello, this is Studio Hatch. We have some long-awaited update news to share with you. First, the major update includes the addition of a custom mode.

Full notes

Full The Highrise update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, this is Studio Hatch.

What changed

4 fixes4 additions7 changes0 removals
  • Server
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedIn custom mode, when creating a new character, you can customize various options, such as the maximum number of players in multiplayer (up to 8), the amount of food and ingredients that appear, monster quantity and damage, and more.
changedFurthermore, in multiplayer mode, players can join rooms using custom mode without being restricted by the mode, and all saved data is accessible.
changedAdditionally, we have made various bug fixes and improvements for a better gaming experience.
fixedFirstly, we fixed a bug where monster appearances for optimization in multiplayer mode were intermittently out of sync.
changedAlso, before entering a room that you have played in at least once, guest save information will now be displayed.
added*We have added a FoV (Field of View) option, but there is a bug where it rarely sets the FoV value to the lowest when entering with a character that has been played before. In this case, please go to the "Settings" option and adjust the FoV value to your desired setting for the screen to return to normal.
number of slots available for saving from the previous618number of slots available for saving from the previous increased, buff

The Highrise changes

addedIn custom mode, when creating a new character, you can customize various options, such as the maximum number of players in multiplayer (up to 8), the amount of food and ingredients that appear, monster quantity and damage, and more.
changedFurthermore, in multiplayer mode, players can join rooms using custom mode without being restricted by the mode, and all saved data is accessible.
changedAdditionally, we have made various bug fixes and improvements for a better gaming experience.
fixedFirstly, we fixed a bug where monster appearances for optimization in multiplayer mode were intermittently out of sync.
changedAlso, before entering a room that you have played in at least once, guest save information will now be displayed.

We have some long-awaited update news to share with you.

First, the major update includes the addition of a custom mode.

In custom mode, when creating a new character, you can customize various options, such as the maximum number of players in multiplayer (up to 8), the amount of food and ingredients that appear, monster quantity and damage, and more.

Furthermore, in multiplayer mode, players can join rooms using custom mode without being restricted by the mode, and all saved data is accessible.

Additionally, we have made various bug fixes and improvements for a better gaming experience.

Firstly, we fixed a bug where monster appearances for optimization in multiplayer mode were intermittently out of sync.

Also, before entering a room that you have played in at least once, guest save information will now be displayed.

**We have added a FoV (Field of View) option, but there is a bug where it rarely sets the FoV value to the lowest when entering with a character that has been played before. In this case, please go to the "Settings" option and adjust the FoV value to your desired setting for the screen to return to normal.

[Custom Mode]

The options provided in custom mode include:

• Option to delete related save information upon death.

• Maximum multiplayer players option.

• Food quantity.

• Ingredient quantity.

• Broken plate quantity.

• Creaking door count.

• Generator operation time.

• Mini-game difficulty.

• Stench increase amount.

• Natural reduction rate of stamina, hydration, and flashlight battery.

• Display remaining resource period option.

• Regular save mode option.

• Number of monsters.

• Monster respawn option.

• Monster respawn period option.

• Large monster respawn option.

• Monster damage.

• Monster detection speed.

[Miscellaneous]

• We have modified the initial graphic options that are set when the game is first launched to provide a more comfortable gaming experience.

• Added FoV option.

• Added an option to adjust the cycle at which sunlight generates shadows.

• Increased the number of slots available for saving from the previous 6 to 18.

[Bug Fixes]

• Fixed a bug where even after unlocking a character through Steam achievements, you couldn't play with that character in the next game.

• Fixed a bug where the workbench disappeared if it was present in the inventory when making another installation immediately after creating an item on the workbench.

• Fixed a bug that severely lowered the frame rate when entering a dark room and improved the visual interaction in it to smoothly connect with the flashlight.

Source

Steam News / 11 September 2023

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