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Steam News10 May 20233y ago

The Highrise Demo v3.6.5.3.0

Hello, everyone! We'd like to thank you for all the support and love you've given our game recently. We've had to increase our servers FOUR times in the last weekend alone!

Full notes

Full The Highrise update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, everyone!

What changed

7 fixes7 additions9 changes1 removal
  • Server
  • Maps
  • Fixes
  • Events
  • Gameplay
changedWe've had to increase our servers FOUR times in the last weekend alone!
changedThe first major addition is the mini-map.
changed> In each area, you can unlock a map of that area via an "information panel."
changed> In the demo, the icons that appear on the mini-map are limited to installations and yourself (more targets will appear after Early Access).
fixedWe've also fixed some critical bugs:
changed> A bug in which multiple players picking up the same item or installation in multiplayer mode would have their counts copied and a bug in which installations would push players into adjacent walls.

The Highrise changes

changedWe've had to increase our servers FOUR times in the last weekend alone!
changedThe first major addition is the mini-map.
changed> In each area, you can unlock a map of that area via an "information panel."
changed> In the demo, the icons that appear on the mini-map are limited to installations and yourself (more targets will appear after Early Access).
fixedWe've also fixed some critical bugs:

We'd like to thank you for all the support and love you've given our game recently.

We've had to increase our servers FOUR times in the last weekend alone!

Thanks to you, we reached the #1 spot for daily active demo players as of May 7th!

We can't thank you enough.

Originally, we weren't planning on updating the demo until the Early Access launch, but we've decided to do one last update to make sure you can enjoy the game with a little more polish.

The first major addition is the mini-map.

> In each area, you can unlock a map of that area via an "information panel."

> In the demo, the icons that appear on the mini-map are limited to installations and yourself (more targets will appear after Early Access).

We've also fixed some critical bugs:

> A bug in which multiple players picking up the same item or installation in multiplayer mode would have their counts copied and a bug in which installations would push players into adjacent walls.

There are also some additions and changes to the world you start in after v3.6.5.3.0:

> "Seeds" are no longer found in hidden safes, as we felt they weren't an appropriate reward that would be as valuable in the early areas as in later areas when food begins to run out.

> A shortcut was added to the outer elevator going from the damper to the sky lounge.

[System]

• Added a mini-map system.

• Mini-maps can be acquired through the "information panel" in each area, and their acquisition information will be saved in your character.

• Increased the spawn rate of ingredients and food by 1.2x.

• Charged batteries now spawn in very small amounts in each area.

• Added a fire delay to each firearm.

[Additional Installations]

• Added the "Trampoline" installation. The trampoline allows you to easily travel approximately one floor in height—but watch out for falls!

• The "Grappling Hook" installation has been added. It can be placed on a wall or a downward-facing vent (but they are crafted from materials that appear in the Early Access version).

[Bug Fixes]

• Fixed a bug in multiplayer where multiple players would pick up the same item or installation and the count would be copied.

• Fixed a bug where dropped or placed installations would collide with players in that location, pushing them into adjacent walls.

• Fixed a bug where watering a garden pot with less than a day of growing time left would reset the growing time.

• Fixed a bug where players would be unable to pick up an item with a warning that the bag was full, even though they could still pick up more.

• Fixed a bug where smoke from the generator in the Outer Elevator would create shadows while it was running.

[Monsters]

• Monsters now have a stiffness effect when hit.

• Players will now suffer a short slowdown when a monster successfully attacks a player.

[Misc]

• The server name "Australia" has been corrected.

• Added a post-collision smoke effect for the Stink Bomb.

Source

Steam News / 10 May 2023

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