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Steam News16 June 202619d ago

The Henchmen - 1.3 Update

Hey, Version 1.3 is the biggest update yet, bringing a bunch of gameplay, QoL & stability improvements!

In this update5

Full notes

Full The Henchmen update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey,

What changed

4 fixes4 additions10 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
  • Events
  • Balance
  • Fixes
changedVersion 1.3 is the biggest update yet, bringing a bunch of gameplay, QoL & stability improvements!
addedPresentation ChangesAdded a "Bright mode"
removedPresentation ChangesReworked weapon selection screen - Now, it no longer shows weapons or powerups that are not owned - Changed the HUD graphics for the 200% and 300% HP bars.
changedPresentation ChangesMade the objective text in the bottom left of the UI bigger - Can be made smaller from the settings menu
addedPresentation ChangesAdded a new "Gameplay" section in settings, moved some options from Video/Advanced to there
changedPresentation ChangesImproved button selection in the settings menu when using a controller

The Henchmen changes

changedVersion 1.3 is the biggest update yet, bringing a bunch of gameplay, QoL & stability improvements!
addedAdded a "Bright mode"
removedReworked weapon selection screen - Now, it no longer shows weapons or powerups that are not owned - Changed the HUD graphics for the 200% and 300% HP bars.
changedMade the objective text in the bottom left of the UI bigger - Can be made smaller from the settings menu
addedAdded a new "Gameplay" section in settings, moved some options from Video/Advanced to there

Version 1.3 is the biggest update yet, bringing a bunch of gameplay, QoL & stability improvements!

Presentation Changes

  • Added a "Bright mode"

  • When on, the city does not get as dark during the night

  • Reworked weapon selection screen - Now, it no longer shows weapons or powerups that are not owned - Changed the HUD graphics for the 200% and 300% HP bars.

  • Made the objective arrows and the associated text bigger

  • Made the objective text in the bottom left of the UI bigger - Can be made smaller from the settings menu

  • Added a new "Gameplay" section in settings, moved some options from Video/Advanced to there

  • Improved button selection in the settings menu when using a controller

  • Added a new sound for picking up money (was previously using the ammo pickup sound)

Gameplay Changes

  • The Ranger truck with turret is now given as a reward when reaching 100% completion

  • Tokens can now be picked up in cars, making it possible to collect them in missions where you're not allowed to leave your car

  • The SMG is now, more expensive, has increased recoil and decreased accuracy

  • The Assault Rifle now is more accurate and has less recoil

  • Moved the Token at the Church to be less evil and more visible

  • Made money pickup range bigger

Mission Changes

  • Two armors are now spawned in co-op in "The Stampede" (Easy/Normal only)

  • Made survivals a bit harder in normal to compensate car buffs from previous patches

  • Cops outside the Strip Club in "Dues or Die" now deal less damage to prevent spawn kill

Bug Fixes

  • Fixed an issue where exploded police cars could arrest you

  • Fixed an issue where in rare occasions, checkpoints could happen after death

  • Fixed some graphical settings not being saved correctly when changed

  • Plus, a whole bunch more misc, small fixes

Closing notes

The Discord group (https://discord.com/invite/GgHxCMn4FP) now has game dev and showcases sections for you to share with us. Come join!

Source

Steam News / 16 June 2026

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