In this update3
Full notes
Full The Henchmen update
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What changed
- Fixes
- UI and audio
- Gameplay
The Henchmen changes
Hello!
Version 1.2 brings nothing but bug fixes! Not that fun, I know. But fear not! The next patch, version 1.3, will focus on balancing & all the great quality of life suggestions you've been, well, suggesting on the discord group! So, if you have anything you feel like suggesting, please, I'd love to hear it. So join us here! https://discord.com/invite/GgHxCMn4FP
On with the patch notes!
Bug Fixes
Fixed car turret not working correctly on controller 2
Fixed being able to break "First day at the office" and "Garcia is in trouble" by dying in very specific ways
Fixed a bug where leaving the tutorial by returning to the menu during the slide section would keep the objective on the bottom left (why does this section keep haunting me?)
Fixed some challenges not being counted correctly in the stats menu
Fixed the HUD not displaying values over 100 correctly, making it look like you're not losing armor
Disable the small, player side HUD when in a car (you could sometimes see hit when running over people)
Fixed a bug where delivering a vehicle to Garcia by placing it on the trigger while not inside it, and then going inside it, would result in you staying in the vehicle.
Added a grace period when being run over by vehicles which should help in getting stuck between a car and a hard place
Fixed a bug where in some rare instances, your gun would get "jammed" during reloading, never letting you fire again
More small misc stuff not even worth writing down
Quality of Life Changes
Bullets shot by dead enemies no longer hit the player
That is all! Once again, thanks again to everyone who helped me with reporting these issues!
Until next time.
Source
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