Full notes
Full The HELL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
- Maps
This week, we added many fixes (and a few quality-of-life sparks) across Endless Mode, Decrees, and visuals. If anything still feels cursed, let us know and we’ll exorcise it. 🔥
This week, we have been rolling out small fixes as the studio operates in holiday mood.
Endless Mode Fixes
Endless HELL should now fell more stable
Bloody Pump's production would produce at erratic intervals and that has now been fixed.
Bloody Pump now continues to produces Blood when it is being upgraded.
New “Congratulations” screen to celebrate your progression from Town to City,
If you finished a Tribute within the last few seconds, you might not get rewarded. That is now fixed. Tis' the season to be giving.
Day / Night cycle color fixes. The Endless HELL map is now brighter in day and night.
Decrees
Small fixes and additions to the Decree module
Text sizes were wrong inside the Decree.
The Decree can be sped up by clicking on it while it is fading in / fading out. This ensures you don't have to wait for the animation if you do not want to!
That's it for the week folks! Stay tuned for more!
Hope everyone is having a Merry Christmas and a Happy New Year!
Source
Changelog.gg summarizes and formats this update. How we read updates.
