Full notes
Full The HELL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
The HELL changes
This week's game update focuses on making things clearer to read and fixing a handful of annoying issues around construction and repairs. Under the hood, various technical cleanups to reduce future bugs.
1 - Tribute UI Update
We have updated our Tribute UI to be easier to read. Less guessing on your end.
Instead of a strikethrough like, which we now understand its hard to see and understand, we have updated it so that it is a green tick and changed the numbers to green.
2 - Bug Fixes
The HELL requires maintenance too;
Repaired Catapult could appear as two Catapults when launching.
Level 2 Tomb was repairing without consuming resources.
Sentinels would complete construction and have no textures.
The preview of the Totem was displayed in a bigger scale than the actual structure.
That's it for this round. Thanks for keeping Hell running with us. If something still looks off, let us know and we'll take a look and fix it up.
Source
Changelog.gg summarizes and formats this update. How we read updates.
