What changed
5 fixes0 additions0 changes0 removals
- Gameplay
- Fixes
- UI and audio
fixedHi Everyone, Please see today’s hotfix notes below:
fixedChapter 2 Hotfix 1 (2026-02-07)
fixedFixed an issue where a character logically should have said something to an NPC (to avoid fighting).
fixedFixed a couple of typos in the story and journal updates.
fixedFixed an issue in combat where characters couldn’t attack at all due to an unmet parameter, which could lead to a scenario where a solo hero with a relatively high Block skill blocks all incoming enemy attacks for 20+ rounds and eventually dies due to a failed roll (but hey, this is one hell of a way to boost your Motivation and Block skill!).
The Guiding Spirit changes
fixedHi Everyone, Please see today’s hotfix notes below:
fixedChapter 2 Hotfix 1 (2026-02-07)
fixedFixed an issue where a character logically should have said something to an NPC (to avoid fighting).
fixedFixed a couple of typos in the story and journal updates.
fixedFixed an issue in combat where characters couldn’t attack at all due to an unmet parameter, which could lead to a scenario where a solo hero with a relatively high Block skill blocks all incoming enemy attacks for 20+ rounds and eventually dies due to a failed roll (but hey, this is one hell of a way to boost your Motivation and Block skill!).
Hi Everyone, Please see today’s hotfix notes below:
Chapter 2 Hotfix 1 (2026-02-07)
Fixed an issue where a character logically should have said something to an NPC (to avoid fighting).
Fixed a couple of typos in the story and journal updates.
Fixed an issue in combat where characters couldn’t attack at all due to an unmet parameter, which could lead to a scenario where a solo hero with a relatively high Block skill blocks all incoming enemy attacks for 20+ rounds and eventually dies due to a failed roll (but hey, this is one hell of a way to boost your Motivation and Block skill!).
Cheers, Dice