HomeGamesUpdatesPricingMethodology
Steam News6 February 20264mo ago

Chapter 2 Hotfix 1

Hi Everyone, Please see today’s hotfix notes below: Chapter 2 Hotfix 1 (2026-02-07) Fixed an issue where a character logically should have said something to an NPC (to avoid fighting).

Full notes

Full The Guiding Spirit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
fixedHi Everyone, Please see today’s hotfix notes below:
fixedChapter 2 Hotfix 1 (2026-02-07)
fixedFixed an issue where a character logically should have said something to an NPC (to avoid fighting).
fixedFixed a couple of typos in the story and journal updates.
fixedFixed an issue in combat where characters couldn’t attack at all due to an unmet parameter, which could lead to a scenario where a solo hero with a relatively high Block skill blocks all incoming enemy attacks for 20+ rounds and eventually dies due to a failed roll (but hey, this is one hell of a way to boost your Motivation and Block skill!).

The Guiding Spirit changes

fixedHi Everyone, Please see today’s hotfix notes below:
fixedChapter 2 Hotfix 1 (2026-02-07)
fixedFixed an issue where a character logically should have said something to an NPC (to avoid fighting).
fixedFixed a couple of typos in the story and journal updates.
fixedFixed an issue in combat where characters couldn’t attack at all due to an unmet parameter, which could lead to a scenario where a solo hero with a relatively high Block skill blocks all incoming enemy attacks for 20+ rounds and eventually dies due to a failed roll (but hey, this is one hell of a way to boost your Motivation and Block skill!).

Hi Everyone, Please see today’s hotfix notes below:

Chapter 2 Hotfix 1 (2026-02-07)

  • Fixed an issue where a character logically should have said something to an NPC (to avoid fighting).

  • Fixed a couple of typos in the story and journal updates.

  • Fixed an issue in combat where characters couldn’t attack at all due to an unmet parameter, which could lead to a scenario where a solo hero with a relatively high Block skill blocks all incoming enemy attacks for 20+ rounds and eventually dies due to a failed roll (but hey, this is one hell of a way to boost your Motivation and Block skill!).

Cheers, Dice

Source

Steam News / 6 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.