HomeGamesUpdatesPricingMethodology
Steam News15 May 20261mo ago

Demo Beta 1.8

Thankyou to everyone who has helped test the game! I have received lots of very useful feedback, and I have been busy making changes to improve the game experience.

In this update3

Full notes

Full The Great Beyond update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions12 changes1 removal
  • Maps
  • Balance
  • Gameplay
  • UI and audio
addedFeaturesThe layout of the tutorial map has been modified to allow for a central elevator to be built down, and an additional backup elevator has been added on the left.
changedFeaturesGold value has been increased a bit to overall improve the economy.
changedFeaturesWorker salaries have been significantly reduced.
changedFeaturesScanner visibility has been slightly increased, and the scanner radius has also been increased.
changedUIElevators show the floor number they are on!
changedUIMission time left now turns red or yellow as you run out of time!

The Great Beyond changes

addedThe layout of the tutorial map has been modified to allow for a central elevator to be built down, and an additional backup elevator has been added on the left.
changedGold value has been increased a bit to overall improve the economy.
changedWorker salaries have been significantly reduced.
changedScanner visibility has been slightly increased, and the scanner radius has also been increased.
changedElevators show the floor number they are on!

Thankyou to everyone who has helped test the game! I have received lots of very useful feedback, and I have been busy making changes to improve the game experience.

Features

  • The layout of the tutorial map has been modified to allow for a central elevator to be built down, and an additional backup elevator has been added on the left.

  • You get a second builder immediately, but the canteen and bathroom both need building.

  • Various tweaks to the tutorial based on feedback, including telling the player that builders do not need elevators to dig down.

  • Gold value has been increased a bit to overall improve the economy.

  • All build menu options are available from the start of the tutorial! Be careful!

  • Worker needs have been slowed down significantly.

  • The player gets a full refund from destroying a building.

  • Worker salaries have been significantly reduced.

  • Scanner visibility has been slightly increased, and the scanner radius has also been increased.

UI

  • Elevators show the floor number they are on!

  • Mission time left now turns red or yellow as you run out of time!

  • You can now see how many rooms have been built in the build menu tooltips!

  • Hovering over the build generator button will now show you its energy production.

  • Replaced all instances of "RP" with "Research Points".

  • Save notification is larger and lasts longer.

  • Slow down how quickly the resources ticker fades out.

  • Show oxygen amount as a percentage in the status bar.

  • Show ice as a separated item in the status bar.

  • The time controls have been moved to the bottom of the screen to allow for the expanded status bar.

Bugs

  • Fix workers not taking optimal walking routes.

  • Fix research buttons showing briefly when first opening the research screen.

  • Fix elevators not working at all when disconnected from the rest of the base.

  • Fix some worker freezing issues around elevators.

  • Fix some room error icons not showing up.

  • Elevators and resource depots no longer can get "dirty".

  • Fix scanner cooldown not updating frequently enough.

Source

Steam News / 15 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.