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Steam News3 June 20261mo ago

Early Access Patch 1.0.9 - Beta Branch

Hello again, everyone! Today's patch has been published to the public_beta branch.

In this update3

Full notes

Full The Good Dog: Chasing Shadows update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello again, everyone!

What changed

1 fix8 additions5 changes1 removal
  • Gameplay
  • Maps
  • Performance
  • Balance
  • Fixes
  • UI and audio
addedToday's patch has been published to the public_beta branch. If you'd like to test out the new content, you can do so by right clicking the game in your Steam library, then Properties , then Game Versions & Betas , and then selecting the public_beta branch. After some testing, I will of course be releasing the patch on the main branch.
addedAdditionally, in the next week or so, I will be releasing a preview of the game's next map! If you are a member of my Discord community, you may have already seen some sneak peaks of the new map, but if you aren't, here's a screenshot!
addedFeaturesAdded Drone tool Drone follows player around and has a permanent flashlight Can be used to fight Wraiths more easily in solo matches Drone collision is disabled for testing purposes
addedFeaturesAdded in-game bug/feedback report system using F7 key
addedFeaturesAdded in-game patch notes to main menu
addedFeaturesAdded current Build ID to menu headers for version checks
fuse dispenser cooldown timer3minutes1.5minutesfuse dispenser cooldown timer decreased, buff

The Good Dog: Chasing Shadows changes

addedToday's patch has been published to the public_beta branch. If you'd like to test out the new content, you can do so by right clicking the game in your Steam library, then Properties , then Game Versions & Betas , and then selecting the public_beta branch. After some testing, I will of course be releasing the patch on the main branch.
addedAdditionally, in the next week or so, I will be releasing a preview of the game's next map! If you are a member of my Discord community, you may have already seen some sneak peaks of the new map, but if you aren't, here's a screenshot!
addedAdded Drone tool Drone follows player around and has a permanent flashlight Can be used to fight Wraiths more easily in solo matches Drone collision is disabled for testing purposes
addedAdded in-game bug/feedback report system using F7 key
addedAdded in-game patch notes to main menu

Today's patch has been published to the public_beta branch. If you'd like to test out the new content, you can do so by right clicking the game in your Steam library, then Properties, then Game Versions & Betas, and then selecting the public_beta branch. After some testing, I will of course be releasing the patch on the main branch.

Additionally, in the next week or so, I will be releasing a preview of the game's next map! If you are a member of my Discord community, you may have already seen some sneak peaks of the new map, but if you aren't, here's a screenshot!

As always, thank you for your support and feedback. I'll see you soon with another update!

Features

  • Added Drone tool

    • Drone follows player around and has a permanent flashlight

    • Can be used to fight Wraiths more easily in solo matches

    • Drone collision is disabled for testing purposes

  • Added in-game bug/feedback report system using F7 key

  • Added in-game patch notes to main menu

  • Added current Build ID to menu headers for version checks

Balancing

  • Wraith values tweaked to account for the new Drone tool

    • Damage from light reduced (100 health points)

      • Drone light -> 8 points per second (12.5 seconds to kill)

      • Normal flashlight -> 5 points per second (20 seconds to kill)

      • Light sources can be stacked

    • Removed gradual healing effect when out of light beams

    • Base running speed increased very slightly

  • Increased number of starting flashlights to 4

  • Reduced fuse dispenser cooldown timer

    • 3 minutes -> 1.5 minutes

Fixes

  • Improved reliability of Fallen Dog evidence and collar spawns

  • Out-of-bounds "Go Home" pop-up will now display even with tutorials disabled in the settings

  • Fixed even more unexpected invisible walls

  • Tweaked color of grass on Forest to better match previous lighting changes

  • Removed some unused toggles in settings menu

  • Added tutorial pop-up text for Fallen Dog evidence

Source

Steam News / 3 June 2026

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