Full notes
Full The Good Dog: Chasing Shadows update
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What changed
- Fixes
- Gameplay
- UI and audio
- Performance
Fixed issues relating to fuses and towers
Fuses will more consistently respawn at the home base
Timer on the fuse dispenser's screen now displays properly
Fixed respawning and dog collar issues
Dropped dog collars can no longer be duplicated
Respawned dogs will spawn with proper meshes and skins
Respawned dogs can see their HUD and interact with items
Tweaked Entity behavior
Wraiths have been significantly nerfed
Sight radius and lose sight radius reduced
Max running speed reduced
Entity investigation locations will update more regular as they hear new sounds
Improved consistency of Entities attacking from behind
Improved robot dog companion
Player can now send the robot home
If bag has items, the robot will drop them off and return
Otherwise, it will return to its original position and stay
Upon noticing the followed player's death, the robot will return home
Spectating after death has been fixed
Added HUD element showing currently held item
Fixed a bug that hid the credits from view
General performance improvements and optimizations
Source
Changelog.gg summarizes and formats this update. How we read updates.
