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Steam News25 March 20263mo ago

Lore Intro, story progress

Weekly update time! I'm targeting a release toward the end of June. It's ambitious, but that's the goal! Huge milestone this week: the complete story is set in stone.

Full notes

Full The Ghost Protocol: Echoes of Steel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Balance
  • Gameplay
changedThe road ahead is all about gameplay feel. I'm focusing heavily on combat balance to ensure every encounter stays fresh, challenging, and never repetitive.
changedOn the visual front, I'm currently working hard to level up the art. The images on the page are just early Alpha footage—wait until you see the updated graphics in action.
addedIf you're just discovering the game, welcome! I hope you enjoy the new lore.

The Ghost Protocol: Echoes of Steel changes

changedThe road ahead is all about gameplay feel. I'm focusing heavily on combat balance to ensure every encounter stays fresh, challenging, and never repetitive.
changedOn the visual front, I'm currently working hard to level up the art. The images on the page are just early Alpha footage—wait until you see the updated graphics in action.
addedIf you're just discovering the game, welcome! I hope you enjoy the new lore.

Weekly update time! I'm targeting a release toward the end of June. It's ambitious, but that's the goal!

Huge milestone this week: the complete story is set in stone. To mark the occasion, I’m releasing the official Lore Intro.

The road ahead is all about gameplay feel. I'm focusing heavily on combat balance to ensure every encounter stays fresh, challenging, and never repetitive.

On the visual front, I'm currently working hard to level up the art. The images on the page are just early Alpha footage—wait until you see the updated graphics in action.

If you're just discovering the game, welcome! I hope you enjoy the new lore.

Source

Steam News / 25 March 2026

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