HomeGamesUpdatesPricingMethodology
Steam News3 June 20261mo ago

Weekly Dev Update #10: Beta is Live, Beta Feedback, a New Release Window

Hi everyone, First off, apologies for the radio silence last week! I actually had an update all typed out and saved, but in the whirlwind of processing closed beta feedback, I completely forgot to hit the publish button

Full notes

Full The Ghost Protocol: Echoes of Steel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Compatibility
changedFirst off, apologies for the radio silence last week! I actually had an update all typed out and saved, but in the whirlwind of processing closed beta feedback, I completely forgot to hit the publish button.
changedBeta Feedback & Release Date Update First and foremost, I am incredibly grateful for the feedback pouring in from the closed beta testers. The testing process has highlighted several areas where I can improve the game, ranging from visual polish to core game mechanics.
addedSteam Page Updates While I've been hard at work implementing beta feedback, I have also been updating the Steam store page. I’ve uploaded new images to accurately reflect the game's current aesthetics and visual upgrades. I hope you enjoy the new look!
changedJoin the Community If you are interested in the project or just want to chat, please feel free to DM or email me. Right now, the Discord channel is exclusively open for our beta testers, but I will be opening it up to the public very soon. Stay tuned!

The Ghost Protocol: Echoes of Steel changes

changedFirst off, apologies for the radio silence last week! I actually had an update all typed out and saved, but in the whirlwind of processing closed beta feedback, I completely forgot to hit the publish button.
changedBeta Feedback & Release Date Update First and foremost, I am incredibly grateful for the feedback pouring in from the closed beta testers. The testing process has highlighted several areas where I can improve the game, ranging from visual polish to core game mechanics.
addedSteam Page Updates While I've been hard at work implementing beta feedback, I have also been updating the Steam store page. I’ve uploaded new images to accurately reflect the game's current aesthetics and visual upgrades. I hope you enjoy the new look!
changedJoin the Community If you are interested in the project or just want to chat, please feel free to DM or email me. Right now, the Discord channel is exclusively open for our beta testers, but I will be opening it up to the public very soon. Stay tuned!

Hi everyone,

First off, apologies for the radio silence last week! I actually had an update all typed out and saved, but in the whirlwind of processing closed beta feedback, I completely forgot to hit the publish button.

To make up for it, I have quite a few major updates to share with you this week regarding the current state of the game, our upcoming release, and what the future holds.

Beta Feedback & Release Date Update First and foremost, I am incredibly grateful for the feedback pouring in from the closed beta testers. The testing process has highlighted several areas where I can improve the game, ranging from visual polish to core game mechanics.

Because of the sheer volume of fantastic feedback and the number of issues I want to address, I've made the difficult decision to push the release date from the end of June to the end of July. In last week’s update, I was confident I could catch everything in time, but this latest batch of feedback convinced me that the game simply needs a bit more time in the oven. I sincerely hope this doesn't disappoint anyone—the delay is entirely so I can deliver the best possible tactical experience.

Steam Page Updates While I've been hard at work implementing beta feedback, I have also been updating the Steam store page. I’ve uploaded new images to accurately reflect the game's current aesthetics and visual upgrades. I hope you enjoy the new look!

Looking Ahead: The Post-Launch Roadmap Even though I am heavily focused on the immediate feedback, I am already planning the aftermath of the launch. I have no intention of stopping with just the campaign! Here is a sneak peek at what I have planned for the future:

  • Skirmish Mode Endless Survival: Test your endurance against endless waves of enemies.

  • Arena Mode: Still in the conceptual phase (I'm not quite sure how it will work yet, but the idea is definitely there!).

Join the Community If you are interested in the project or just want to chat, please feel free to DM or email me. Right now, the Discord channel is exclusively open for our beta testers, but I will be opening it up to the public very soon. Stay tuned!

Have a great week!

Nir

Source

Steam News / 3 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.