HomeGamesUpdatesPricingMethodology
Steam News29 June 20266d ago

Patch Notes 16

Additional Fixes & Improvements Fixed an issue where summons would not attack underwater enemies. Added enemy wave spawn notifications.

In this update1

Full notes

Full The Gate Must Stand: A Tower Defense Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

20 fixes3 additions7 changes1 removal
  • Fixes
  • Gameplay
  • Maps
  • Balance
  • Performance
  • Events
fixedAdditional Fixes & ImprovementsFixed an issue where summons would not attack underwater enemies.
addedAdditional Fixes & ImprovementsAdded enemy wave spawn notifications.
fixedAdditional Fixes & ImprovementsFixed a bug where Ultimate summon skills were not correctly inherited during transitions to the Demon Lord map.
fixedAdditional Fixes & ImprovementsNerfed the Molten Boss .
fixedAdditional Fixes & ImprovementsFixed incorrect damage panel display for the Chainsaw enemy.
fixedAdditional Fixes & ImprovementsFixed abnormal animation issues for the Shadow unit.

The Gate Must Stand: A Tower Defense Survivor changes

fixedFixed an issue where summons would not attack underwater enemies.
addedAdded enemy wave spawn notifications.
fixedFixed a bug where Ultimate summon skills were not correctly inherited during transitions to the Demon Lord map.
fixedNerfed the Molten Boss .
fixedFixed incorrect damage panel display for the Chainsaw enemy.

Additional Fixes & Improvements

  • Fixed an issue where summons would not attack underwater enemies.

  • Added enemy wave spawn notifications.

  • Fixed a bug where Ultimate summon skills were not correctly inherited during transitions to the Demon Lord map.

  • Nerfed the Molten Boss.

  • Fixed incorrect damage panel display for the Chainsaw enemy.

  • Fixed abnormal animation issues for the Shadow unit.

  • Fixed a crash/soft-lock issue on the Water City map.

  • Significantly reduced HP of high-tier bosses (previous update values were excessively high).

  • Overall performance optimizations to reduce late-game frame drops.

  • Improved projectile behavior for Melina.

  • Reduced overall boss HP values.

  • Fixed an issue where Thunderforge did not properly display quest information.

  • When merging summons, unit render layers will now correctly prioritize and will no longer be visually blocked.

  • Filtered out certain long-duration quests that could exceed expected gameplay duration limits.

  • Increased Source Crystal rewards on higher difficulties. Difficulty 2–5 now grants +30% / +60% / +90% / +120% bonuses.

  • Added missing codex entry for the Tinkerer.

  • Fixed a bug where the Book of Summons would incorrectly store unused Ancient King’s Decree items.

  • Removed collision between the wagon and both enemies and players.

  • Ring-type skills now correctly persist when switching summons to the Demon Lord map.

  • Completed localization for the Fated One interface.

  • Fixed several crash issues.

  • Fixed an issue where game speed could become abnormally fast and uncontrollable after the PC woke from sleep or when the game was brought back from the background.

  • Fixed a bug where placing fences during an upgrade popup could cause them to be placed instantly in unintended positions.

  • Improved interaction cleanup for upgrade popups: fences, selected summons, highlights, and attack range indicators are now correctly cleared.

  • Fixed an issue where a single click after successful fence placement could still select units on the field.

  • Fixed a bug where placing Divine Blessings in invalid positions could still consume selections or close previews incorrectly.

  • Improved validation for Divine Blessing placement on the client side to reduce invalid placement state errors.

  • Fixed an issue where the merchant countdown text could block mouse input.

  • Fixed issues related to the Peerless Battle Banner.

  • Fixed a bug where using the Ancient King’s Decree on a level 16 summon incorrectly displayed it as level 11.

  • Fixed occasional crash issues involving Lyra.

Source

Steam News / 29 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.