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Steam News24 June 20263d ago

Patch Notes 12

Fixes & Improvements Corrected terrain data on the Water City maps: Adjusted enemy spawn waves on the right side of the map. Fixed an issue where bosses could walk into water.

Full notes

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What changed

1 fix2 additions4 changes0 removals
  • Maps
  • Gameplay
  • Balance
fixedFixes & ImprovementsCorrected terrain data on the Water City maps: Adjusted enemy spawn waves on the right side of the map. Fixed an issue where bosses could walk into water. Fixed an issue where relics could drop into water and become inaccessible.
changedFixes & ImprovementsImproved the descriptions of several relics.
changedFixes & ImprovementsImproved the wording of various Awakening effects to make their functionality clearer.
changedFixes & ImprovementsReduced the minimum cooldown limit for active skills in extreme situations.
addedFixes & ImprovementsPlayers can now view damage statistics in real time during gameplay.
changedFixes & ImprovementsDivine Blessings on Maps 2 and 3 will no longer spawn underneath fences, and their spawn positions have been adjusted.

Fixes & Improvements

  • Corrected terrain data on the Water City maps:

    • Adjusted enemy spawn waves on the right side of the map.

    • Fixed an issue where bosses could walk into water.

    • Fixed an issue where relics could drop into water and become inaccessible.

  • Improved the descriptions of several relics.

  • Improved the wording of various Awakening effects to make their functionality clearer.

  • Reduced the minimum cooldown limit for active skills in extreme situations.

  • Players can now view damage statistics in real time during gameplay.

  • Divine Blessings on Maps 2 and 3 will no longer spawn underneath fences, and their spawn positions have been adjusted.

  • Abandoning a relic now grants Magic Coins.

Source

Steam News / 24 June 2026

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