In this update1
Full notes
Full The Gate Must Stand: A Tower Defense Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
- Compatibility
The Gate Must Stand: A Tower Defense Survivor changes
Bug Fixes & Adjustments
Reduced the amount of Source Crystals required for Gate Defense upgrades. (We are currently working on a new out-of-run progression system for hero upgrades.)
Fixed an issue where certain Steam achievements could not be completed.
Added additional guidance for the Divine Blessing system.
Increased the font size of tutorial text.
Added a display showing the current accumulated follower attack bonus gained from Power Absorption.
Improved various tutorial and guidance elements.
Fixed an issue where the Catapult could occasionally launch heroes to incorrect locations.
Fixed a bug that caused melee enemies to have a longer attack range than intended.
Fixed a performance issue that could cause stuttering when playing in borderless window mode.
The rollback feature now automatically adapts to your screen resolution. Support for ultrawide resolutions is still in progress and should be available within the next few days.
Fixed a bug where the Thunder Sword Saint's projectiles could cause screen flickering.
Fixed an issue where the Weaver of Dread boss could become stuck.
Shadow Assassins can now be properly selected and targeted by the King's Command.
Source
Changelog.gg summarizes and formats this update. How we read updates.
