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Steam News27 February 20264mo ago

Demo Update | Optimization and Experience Enhancement

Commanders, we've rolled out an update focusing on optimizing gameplay experience, visual presentation, and addressing recently reported bugs.

Full notes

Full The Gate Must Stand: A Tower Defense Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Maps
changedCommanders, we've rolled out an update focusing on optimizing gameplay experience, visual presentation, and addressing recently reported bugs.
added✨ New Features and Experience Enhancements
addedUpgraded Settings Options : Added **“Hide damage numbers” and “Hide minion HP bars”** options for a cleaner display. Mouse Side Buttons can now be bound as shortcuts.
changedUI Display Optimization : Skill buttons are now permanently displayed on-screen without requiring mouse hover. Awakening or relics with permanent stat-boosting effects (such as Shadow Assassin or Catapult) now display the current number of stacks in the bottom-right corner.
addedNew Player Tutorial : Added tutorials for Boss Attack the Gate , Follower Synthesis/Dismissal , and Mysterious Merchant to help players get started faster.
changed⚖️ Balance & Mechanics Adjustments

The Gate Must Stand: A Tower Defense Survivor changes

changedCommanders, we've rolled out an update focusing on optimizing gameplay experience, visual presentation, and addressing recently reported bugs.
added✨ New Features and Experience Enhancements
addedUpgraded Settings Options : Added **“Hide damage numbers” and “Hide minion HP bars”** options for a cleaner display. Mouse Side Buttons can now be bound as shortcuts.
changedUI Display Optimization : Skill buttons are now permanently displayed on-screen without requiring mouse hover. Awakening or relics with permanent stat-boosting effects (such as Shadow Assassin or Catapult) now display the current number of stacks in the bottom-right corner.
addedNew Player Tutorial : Added tutorials for Boss Attack the Gate , Follower Synthesis/Dismissal , and Mysterious Merchant to help players get started faster.

Commanders, we've rolled out an update focusing on optimizing gameplay experience, visual presentation, and addressing recently reported bugs.

Detailed changes below:

✨ New Features and Experience Enhancements

  • Upgraded Settings Options

    • Added **“Hide damage numbers” and “Hide minion HP bars”** options for a cleaner display.

    • Mouse Side Buttons can now be bound as shortcuts.

  • UI Display Optimization:

    • Skill buttons are now permanently displayed on-screen without requiring mouse hover.

    • Awakening or relics with permanent stat-boosting effects (such as Shadow Assassin or Catapult) now display the current number of stacks in the bottom-right corner.

  • New Player Tutorial

    • Added tutorials for Boss Attack the Gate, Follower Synthesis/Dismissal, and Mysterious Merchant to help players get started faster.

⚖️ Balance & Mechanics Adjustments

  • Boss Mechanics Adjustments:

    • Initial Difficulty Optimization: Bosses now only take 60% damage from control and displacement effects.

    • Collision Optimization: Heroes can now pass through Boss models, but suffer a 90% slow effect while traversing.

  • Heroes & Skills:

    • Forward Slash: Epic-level handling optimization! Now Step Forward Slash can directly pass through minions, fences, and Bosses without getting stuck.

    • Mage AdjustmentMage heroes' out-of-battle experience logic has been adjusted. It now calculates based on enemies base experience and is no longer affected by in-battle experience bonuses, fixing the issue of excessive leveling speed.
    • Black Hole Skill:

      • Black Hole (Melina's dark orb) can no longer pass through terrain edges like city gates and walls.

      • Fixed an issue where Black Hole triggered by basic attacks would consume the skill's duration. Both now have separate cooldowns.

  • Other:

    • Forward Slash Logic: While a follower is being thrown, no other follower can be placed in its original position, preventing overlapping upon revival.

🎨 Visual & Audio Effects

  • Merchant Entrance Animation: When the Mysterious Merchant arrives on the battlefield, the camera will zoom in with brief slow-motion and highlight effects, ensuring you don't miss it!

  • Control Visual Optimization:

    • During minion merging or when using Decree of the Ancient King, the background dims and highlights selectable minions for clearer visual hierarchy and reduced obstruction.

    • When placing minions in the Tavern, unplaceable areas automatically dim, leaving only green-highlighted slots visible.

  • Audio Optimization: When the game is paused, looping battlefield sounds (e.g. Gale Dance, Protective Barrier) will be muted accordingly.

🐛 Bug Fixes

  • Interaction Fixes

    • Fixed an issue where fences could be incorrectly placed on Bosses or Heroes.

    • Fixed an issue where fences could overlap with minions during placement.

    • Fixed an issue where the character model would abnormally enlarge after canceling the selection of “Decree of the Ancient King”.

    • Fixed an issue where clicking the Thunder Mage's attack effect could mistakenly trigger the selection panel.

  • Skill & Item Fixes:

    • Fixed an issue where other Lightning Mages could still be upgraded incorrectly after unlocking the Lightning Chain Overlord talent.

    • Fixed an issue where the Codex of Chaos skill could not be auto-cast.

    • Fixed the abnormal spawn mechanism of Invincible Battle Flag (failed to guarantee obtaining Greatshield Guardian).

    • Fixed Molten Fire incorrectly attacking Shadow Assassin.

    • Fixed Bow Ring causing abnormal cooldown reductions.

    • Fixed Black Hole projecting bosses into the gate causing clipping issues.

  • Miscellaneous:

    • Fixed UI issue displaying multiple “Remove Barrier” icons simultaneously.

    • Fixed skill description text potentially extending beyond screen edges.

Thank you all for playing and sharing your feedback!

Join our Discord to keep up to date with the latest updates: https://discord.gg/DdZnUys4Gz

Source

Steam News / 27 February 2026

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