Full notes
Full The First Spine - Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
The First Spine - Arena changes
This update expands The First Spine: Arena on every front, from new social features to fresh battlegrounds, cards, and visual identity.
Battlemates arrive to bring friends closer, The Road to Power introduces an unperishable season pass, and two new locations open their gates in the Arena. The UI gets a cleaner look, new cards and illustrations deepen the arsenal, and fresh archetype animations push battles to feel more alive than ever.
Patch notes
The level cap is increased to 14
Battlemates (friends list)
The Road to Power (unperishable season pass)
New location: Arena, the Colosseum
New location: Arena, the Combat Room
- Several UI updatesnew profile screen layout, cards buttons are wider, new headers and backgrounds for the refuge screens
The favorite cards have now an icon in the cards list
When a key is unlocked (Refuge Key, Decipherer Key) base Ancient Knowledge and Fated Knowledge are unlocked
New cards: Pocket Volcano, Living Fire, Furnace, Daïs' Kiss
New illustrations: Break, Living Chalice, Choir of Shadows, Gargoyle
New archetypes battle animations: worship, building, cursed
Source
Changelog.gg summarizes and formats this update. How we read updates.
