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Latest The Feud: Wild West Tactics updates
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- The Feud: Wild West Tactics
Attack of Opportunity
Along with many of the AI changes and additional abilities we also had a close look at Knife/Melee enemies and decided a change was needed to make them feel more effective. There were several ideas tossed around but we…
- The Feud: Wild West Tactics
Advanced AI Abilities
One of the last major things we added were AI behavior additions and Advanced AI abilities. Before we did the game was fun for a “normal” player, but we wanted something more challenging for a very skilled player in the…
- The Feud: Wild West Tactics
Under 100
During the last few weeks Feud hit a “small” milestone of its own. The game has been well below 100 bugs for the entire time. Some get added and others removed each day. The next big hurdle is getting it consistently un…
- The Feud: Wild West Tactics
Feud Launch Update
It’s been a long time - too long. We went silent because, really the only message we had is “we’re working on it.”. Now we are back with the news that Feud is coming soon! Soon means in the next few months. Not next yea…
- The Feud: Wild West Tactics
Perks and Quirks
When we set to making hired guns that you could pair up with your “hero” characters we decided we wanted them to have more gameplay flavor than which weapon they used and their visual look. The system we came up with is…
- The Feud: Wild West Tactics
Building a Better Six Gun
Research is one of the big aspects unique to Western Saga mode. There are four different categories with multiple trees in each. The categories are Posse, Weapons, Production and Strategy. With dozens of different choic…
- The Feud: Wild West Tactics
It’s a Big World Out There
One of the choices that was made in the beginning was to set Feud in and around the Appalachian mountains due to the focus on the Hatfields and McCoys. The great thing about that is it opened up the game and allowed for…
- The Feud: Wild West Tactics
Ghouls and Ghosts….or Not
First off. Happy Halloween from the Feud team. Today’s update is about all the things that bump in the night and the lack of them in Feud. When we sat down to make Feud we threw around a lot of ideas on how far to take…
- The Feud: Wild West Tactics
Hats off to the Other Guys
A certain game that -might- have something to do with the wild west was released recently. As you might imagine we’re fans of everything that has to do with the wild west time period and know that team labored hard to b…
- The Feud: Wild West Tactics
You are the Destroyer!
Who doesn’t like destruction? Many of the manmade and natural objects in Feud can be destroyed by a variety of means. Simple gunfire can wear down and take out small to mid-sized objects like barrels but if you want to…
- The Feud: Wild West Tactics
Get Some Cover
Hey everyone, Previous posts have gone over updates on how things are going and new features. This week we’re going to do something a little different and talk about the cover system in Feud and get into the guts of how…
- The Feud: Wild West Tactics
Deep in the Mines!
Hey everyone. We wanted to give an update on status for the game. We’re all still working hard. The game is officially in the QA phase now. That said we have a couple final features to share in the next couple weeks tha…
- The Feud: Wild West Tactics
About taking our time and Character Creation
We wanted to give an update on how things are going. We’re still grinding through bugs most the time, but there are few major surprises. Early on, we really wanted to do a character create, so you could customize Hired…
- The Feud: Wild West Tactics
About taking our time and Character Creation
We wanted to give an update on how things are going. We’re still grinding through bugs most the time, but there are few major surprises. Early on, we really wanted to do a character create, so you could customize Hired…
- The Feud: Wild West Tactics
Still Rustlin on the Range
Hey everyone, We’re still busy on Saga mode pulling bugs out and touching up gameplay as needed. A few recent additions were the ability to retreat from a fight (not without consequences), changes to starting posses, so…
- The Feud: Wild West Tactics
Still Rustlin on the Range
Hey everyone, We’re still busy on Saga mode pulling bugs out and touching up gameplay as needed. A few recent additions were the ability to retreat from a fight (not without consequences), changes to starting posses, so…



