Full notes
Full The Feud: Wild West Tactics update
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Repeated intro
Hey everyone, we’ve been busy with fixes that address everything from abilities to crashes as well as a few more quality of life touch ups. We’ll continue to log, test and adjust fixes though our patch cycle will be slowing down a bit as we focus on other Feud related things. Onward to the fixes!
What changed
- Performance
- Store
- Fixes
- UI and audio
- Balance
- Gameplay
The Feud: Wild West Tactics changes
- Bladehero
Fixes and Enhancements
Hired Gun skin should “glow” a bit less in bright light.
Savage Analysis issues fixed
Jane Dixon Positive Morale fixed and more informative text for when you use it and nobody is in range
Some issues with “End Turn” in saga resolved
Characters walking on the water and being knocked off into “off limits” areas resolved
Further filters for characters in Saga/Story to prevent them from receiving useless items
New tutorial text and tooltip text for Strategy research
Blade Mistress ability fixed
Some text overlap issues resolved
Pinkerton Resistance fixed
Tough as Nails fixed
Wide Slices fixed
Shoot Through Em fixed
Cap’s Spotter ability fixed
Achievements fixed
Various other bug and crash fixes
The Demo As some may have noticed, the Demo has been removed. While we wanted to keep it up for people who missed the Summer Festival the intent wasn’t to have it up forever. As many who have the game already know the demo only shows off an astoundingly small part of the game and also doesn’t have any of the fixes that Feud has received since launch. We may bring back a more robust version at some point in the future.
Source
Changelog.gg summarizes and formats this update. How we read updates.
