Repeated intro
Hey everyone. We wanted to give an update on the next fix patch.
What changed
0 fixes1 addition1 change0 removals
addedIt has some major changes to all saga modes regarding both posse size and the types of posses that spawn for each play mode. We hope to have it live and to you all by early next week. We wanted to attempt to get it in this week but the core changes and fixes warranted more testing. At launch we made the mistake of having things far harder than they should’ve been, especially for new players. We can’t promise that the game will get tweaked to everyone’s perfect personal liking, but the intent is to make it “better” for everyone. Along with the Saga changes will be a variety of other fixes.
changedTo all of you who have joined up with us so far. Thanks it means a lot to have you all as part of the Feud: Wild West Tactics community. We read all the posts here and try to respond as frequently as possible. While all the things discussed might not get changed, you can rest assured you’ve been heard and will continue to be.
The Feud: Wild West Tactics changes
addedIt has some major changes to all saga modes regarding both posse size and the types of posses that spawn for each play mode. We hope to have it live and to you all by early next week. We wanted to attempt to get it in this week but the core changes and fixes warranted more testing. At launch we made the mistake of having things far harder than they should’ve been, especially for new players. We can’t promise that the game will get tweaked to everyone’s perfect personal liking, but the intent is to make it “better” for everyone. Along with the Saga changes will be a variety of other fixes.
changedTo all of you who have joined up with us so far. Thanks it means a lot to have you all as part of the Feud: Wild West Tactics community. We read all the posts here and try to respond as frequently as possible. While all the things discussed might not get changed, you can rest assured you’ve been heard and will continue to be.
It’s currently in testing and looking good so far.
It has some major changes to all saga modes regarding both posse size and the types of posses that spawn for each play mode. We hope to have it live and to you all by early next week. We wanted to attempt to get it in this week but the core changes and fixes warranted more testing. At launch we made the mistake of having things far harder than they should’ve been, especially for new players. We can’t promise that the game will get tweaked to everyone’s perfect personal liking, but the intent is to make it “better” for everyone. Along with the Saga changes will be a variety of other fixes.
To all of you who have joined up with us so far. Thanks it means a lot to have you all as part of the Feud: Wild West Tactics community. We read all the posts here and try to respond as frequently as possible. While all the things discussed might not get changed, you can rest assured you’ve been heard and will continue to be.