Full notes
Full The Events at Unity Farm update
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What changed
- Balance
- Gameplay
- UI and audio
- Performance
- Fixes
- Events
The Events at Unity Farm changes
Welcome to our STEAM SCREAM: THE REVENGE update! In this update, we are thrilled to share a number of updates to our combat loop and interactions:
Spell Wheel Based on community feedback, we have addressed the desire for an alternative spell reload mechanic. Therefore, we have introduced a Spell Wheel that appears on each hand and streamlines the reloading of spells, eliminating the need to have the Book hover in front of you during combat. If you still prefer grabbing spells from the Book to reload, don't worry, we've kept that feature. Light Melee Additionally, we have implemented a light melee mechanic into the game. We believe in the potential of this addition and have taken steps in its initial implementation to ensure a balance that doesn't overshadow spell shooting. We encourage you to try this new feature. Discover the different types of weapons available, some with unique effects and explore different ways to attack and defend.
PATCH 1.2 NOTES:
Added a Spell Wheel as a new method to reload spells in combat
Added light Melee combat
Added a Pin Button to the book. Toggling this on will prevent the book from bring grabbable while it hovers in front of you
Improved spell performance
Improved combat performance
Improved Brute crystal hit feedback
Improved Brute AoE and jump AoE logic
Updated Audio Cylinder collectable asset
Improved Quality Settings menu
Added Subtitle/Caption settings
Fixed soundtrack & audio issues
Fixed some missing VFX
Fixed some bugs in Horde Mode
Fixed some render order issues
Fixed some bugs related to the Book
Fixed some bugs related to Menus
We appreciate the continued feedback and welcome you to Follow Us on Social Media:
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🌟 Website: www.EventsAtUnityFarm.com
Thank you!
The Events at Unity Farm Development Team
Source
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