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Steam News10 July 20214y ago

v1.2.1 - The Mage Update

v1.2.1 is here! This update brings four new mages, a new hero, item rebalancing, and much more! The Primordial Flame, a new Abyss boss. NEW MAGES Lightning Adept. Available at L1, L2, and L3. Maeledox.

In this update5

Full notes

Full The Dungeon Beneath update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes11 additions12 changes0 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
addedv1.2.1 is here! This update brings four new mages, a new hero, item rebalancing, and much more!
addedThe Primordial Flame, a new Abyss boss.
changedCHARACTER UPDATESWe've updated some of the underused characters:
changedCHARACTER UPDATESDivine Protector. Now has the ability "Whenever an ally is summoned, give them Shield." Previously was "Death: Give all allies Shield" (at L3). Designer's note: While powerful in some fights, the original Divine Protector was underwhelming later on. Additionally, the original design didn't clearly fit into an existing build. The updated design gives more options to summon-based builds.
addedCHARACTER UPDATESNight Marksman. Can now be found at L1.
changedCHARACTER UPDATESEnchanter. Now has the ability "Round End: Give all allied Mages +1 Power" at L1. Previously the Enchanter only had "Round End: Give a random allied Mage +1 Power" at L1.

The Dungeon Beneath changes

  • Ancientmap
addedv1.2.1 is here! This update brings four new mages, a new hero, item rebalancing, and much more!
addedThe Primordial Flame, a new Abyss boss.
changedWe've updated some of the underused characters:
changedDivine Protector. Now has the ability "Whenever an ally is summoned, give them Shield." Previously was "Death: Give all allies Shield" (at L3). Designer's note: While powerful in some fights, the original Divine Protector was underwhelming later on. Additionally, the original design didn't clearly fit into an existing build. The updated design gives more options to summon-based builds.
addedNight Marksman. Can now be found at L1.

v1.2.1 is here! This update brings four new mages, a new hero, item rebalancing, and much more!

The Primordial Flame, a new Abyss boss.

NEW MAGES

  • Lightning Adept. Available at L1, L2, and L3.

  • Maeledox. Available at L2, and L3.

  • Nangruil the Alchemist. Unlockable. Available at L3.

  • Steel Summoner. Available at L1, L2, and L3.

TAZ'GYN, ASCENDED SUMMONER

Taz'gyn, Ascended Summoner is a variation of the basic hero. Taz'gyn can be unlocked through the standard progression.

CHARACTER UPDATES

We've updated some of the underused characters:

  • Divine Protector. Now has the ability "Whenever an ally is summoned, give them Shield." Previously was "Death: Give all allies Shield" (at L3). Designer's note: While powerful in some fights, the original Divine Protector was underwhelming later on. Additionally, the original design didn't clearly fit into an existing build. The updated design gives more options to summon-based builds.

  • Night Marksman. Can now be found at L1.

  • Enchanter.

    Now has the ability "Round End

    Give all allied Mages +1 Power" at L1.

    Previously the Enchanter only had "Round End

    Give a random allied Mage +1 Power" at L1.

  • Xandos (hero). Now starts with 1 Attack (up from 0).

ITEM UPDATES

New item

Midas Belt. 5 gold. -1 Health.

Battle Start

Gain 1 gold.

The cost of the following items has been reduced:

  • Sanguine Wand. 4 gold to 3 gold.

  • Antivenin Ring. 4 gold to 3 gold.

  • Chain Mail. 7 gold to 6 gold.

  • Essence Vial. 3 gold to 2 gold.

  • Green Scale Wand. 6 gold to 4 gold.

The following items have been updated:

  • Lifeblood Ring. Now gives +1 Health and -2 Speed. Also changed from 3 gold to 2.

  • Mirrored Pendant. Now gives +1 Health in addition to Paralysis immunity.

  • Venin Shield. Now gives +4 Health (up from +3).

  • Armored Gloves. Now has "Battle Start: Gain +2 Armor" (up from +1).

  • Noble Plate. Now has "Death: Gain 2 gold."

ENEMY UPDATES

The Upper Dungeon:

  • Flit Fetterbite now has "Counter: Gain +1 Power" (down from +2).

The Underneath:

  • Wandering Orbs now target one of the nearest enemies in any lane, rather than targeting randomly.

  • In The Ancient One boss fight, the Lycan Alpha now only summons two Lycanthropes on death.

  • Firis now has "Counter

    Deal 1 damage to the nearest enemy". Previously Firis used to deal 2 damage randomly when countering.

    Additionally Venina now has "Round End

    Move" in addition to Paralyzing Attacks.

The Abyss:

  • Unstable Radiance now moves at the end of the round.

  • The Mind Reaver now only attacks once (previously attacked twice).

  • New boss: Primordial Flame.

The Gods:

  • Abaddon's Sloth and Lust attacks now target one of the nearest enemies in any lane, instead of targeting randomly.

OTHER CHANGES

  • Taz'gyn, Ascended Summoner now has a unique daily challenge.

  • The Sightless One encounter now has a unique bonus objective.

  • "Can't be targeted" has now been replaced with the "Invisible" keyword.

  • The Druid's attack has been updated to look less poisonous. (Thanks AdvancedGamingCow.)

BUG FIXES

  • The Curse tooltip now properly displays in all settings.

  • Winning Daily Challenges can now unlock the next difficulty. (Again, thanks AdvancedGamingCow!)

  • Selecting a hero, then refreshing the menu now properly clears the selection. (Thanks Trazz.)

Do you have thoughts for what you'd like to see in-game? Let us know on our forums!

As always, thanks for playing!

Source

Steam News / 10 July 2021

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