Full notes
Full The Dungeon Beneath update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
The Dungeon Beneath changes
- Bladehero
Hi everyone! We've gotten a ton of great feedback on The Tower update, so we wanted to put out a small update adding new content and fixing a few bugs.
For patch notes for the original 1.5.0 update, see here.
UPDATES
The Tower now goes up to a maximum of 100 floors.
Added 9 new enemies to the top floors.
New item - Infernal Blade. Hero only. +4 attack.
New item - Infernal Bow. Archer only. +3 attack. Follow up: Deal 1 damage to the lowest health enemy.
New item - Infernal Shield. Fighter only. +10 health. Battle start: Gain +2 Armor.
New item - Infernal Wand. Mage only. +5 attack. -2 health.
Dev note: A lot of players requested that the Tower have more floors, so we've increased the limit to 100, and added a new set of powerful enemies. We've also added new "infernal" weapons. While extremely expensive (30+ gold) these items raise the power cap for your party, letting you take on extremely challenging fights.
BUG FIXES
Fixed: Noble Plate on your hero now gives gold when "dying" from Death's Invitation
Fixed: The score increase from Death's Gift now applies even if the character is dead.
- FixedAddressed an issue with New Game+ and beyond not unlocking in some scenarios.
Fixed: RNG generation for The Tower is now working correctly (and not repeating rooms and items).
Fixed: Misc localization tweaks.
As always, thanks for playing!
Source
Changelog.gg summarizes and formats this update. How we read updates.
