Full notes
Full The Dungeon Beneath update
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What changed
- UI and audio
- Gameplay
- Balance
The Dungeon Beneath changes
The Tower Update is here! This update is our largest yet, bringing an entirely new game mode, a new Manacast ability, overleveling, new localization, and more!
THE TOWER
The Tower is a brand-new game mode. Ascend a nearly endless tower, fighting a wide variety of new bosses and enemies.
40+ new enemies and bosses.
More variety in each run with procedurally generated battles.
Unlock new floors by completing a run.
Dev note: I've had a ton of fun making this mode. I wanted to add a mode with more of an "arcade feel", where you can test the limits of what's possible - both for your party and the enemy. The Tower adds a lot more variety in the enemies that you'll encounter, and the rooms that you'll find. But be warned - the top floors are exceptionally difficult!
MANACAST
This update adds a brand-new keyword: Manacast. Characters with this keyword can trigger an ability a limited number of times during a battle.
The following characters have been updated to use Manacast:
Taz'Gyn, of the Old Moon. Manacast 2: Summon an enemy Lesser Void Wisp. Inexhaustible.
Cleric of the Dark. When this character kills an enemy gain Shield. Manacast 1: Gain Shield.
Druid. Manacast 1: Summon a Dove / Raven / Wolf twice.
Elemancer. When an allied elemental is summoned gain +1 Attack. Manacast 1 / 2: Summon a Lightning Wisp.
Flame Adept. Also damages enemies in the same column. Manacast 1 / 2 / 3: Attack.
Steel Summoner. Manacast 1: Summon a Lesser / Normal / Greater Metal Wisp.
Venin Witch. Deals double damage to Poisoned characters. Manacast 1 / 2: Summon a Poisonous Slime.
Xerxis. Poisonous. Manacast 1 / 2: Summon a Poison Scale.
Dev note: Manacast was added to help mitigate some of the frustration with summon builds, giving you more control over when summons appear. However, Manacast also opens up additional interesting character designs!
Overleveling
Characters can now level up endlessly! At level 4 and above, they'll gain a specific bonus - either increasing their health, damage, mana, or the strength of their ability. You can see "overlevel bonuses" in the Book of Champions.
BALANCE UPDATES
This update brings a significant balance overhaul - buffing a number of characters and artifacts. The following characters have been buffed:
Armored Knight. Now has 6/9/12 health, and 1 attack.
Ayma, Lightning Caller. Increased stats to 9 health, 3 attack.
Cultist. Increased attack to 2
Brewmaster. Now has 1 attack, 4/6/8 health, and "Counter: Restore 2 health to a damaged non-heroic ally."
Butcher. Is now inexhaustible.
Cleric of the Rose. Now has 1 attack, 3/4/5 health, and "Hope: Deal 1/2/3 damage to the nearest enemy in this lane."
Cleric of the Path. Now has 2 attack, and "Follow Up: Restore 1/2/3 health to a damaged non-heroic ally."
Druid. Now has 3 attack at level 3. Additionally, now uses Manacast.
Haruspex. Now has "Doom: Deal 2/3/4 damage to a random enemy."
Nyx, of the Old Moon. Increased attack to 4.
Royal Guard. Now has 1/2/3 attack.
Steel Summoner. Can attack from anywhere. Lesser / Normal / Greater Metal Wisps have 1 attack, but give +1/2/3 Armor.
Venin Drinker. Increase health to 5/7/9.
Xerxis. Increased health to 5/7. Additionally, now uses Manacast.
Ven, the Eldest. Now has 12 health, and "When a poisoned character dies, gain +1 Attack and restore 2 health."
The following artifacts have been buffed:
Blood Hex
Source
Changelog.gg summarizes and formats this update. How we read updates.
