Full notes
Full The Devourer: Hunted Souls update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
The Devourer: Hunted Souls changes
The Devourer: Hunted Souls Patch Notes - v0.3.9.1
New Features:
Added Inverted Controller/Mouse controls to settings
Bug Fixes:
Player characters were floating slighly above the ground, this should not be the case anymore
Dead players took some lanterns with them which bugged the lanterns, you can only equip one lantern now and the bug should not happen anymore in general
Dead players kept the same ambience music after respawning, you should have the correct ambience music of the area after respawning now
Female characters were not able to use the phone to see their health, this has been fixed
Some entrances had weird collision causing players to fly up a bit, have been removed
Fixed a bug where language option of chinese and turkish were always reset after a restart of the game
Known Issues:
Flashlight rotation on clients sometimes bugs out, try re-equipping it
Realistic Head Bob can cause weird head rotations after restarting the game
AMD GPUs may experience visual glitches (everything is pink and/or bright).
VR players can't change the hand they hold an item in without dropping the item.
VR players crouching only changes the animation to crouch but not their actual height (this means VR players can't actually crouch).
VR players that die and drop items can't see their hands until they pick up and drop another item.
VR players may experience camera shakes when the host is playing in non-VR.
Source
Changelog.gg summarizes and formats this update. How we read updates.
