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Steam News20 February 20179y ago

Save System Replaced (Build 11)

[Windows Only] A major bug has been identified in the old (registry-based) save system which was resulting in a lot of data being maintained in the registry which did not need to be there.

Full notes

Full The Deep Paths: Labyrinth Of Andokost update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
added[Windows Only] A major bug has been identified in the old (registry-based) save system which was resulting in a lot of data being maintained in the registry which did not need to be there. Tonight I've replaced the save system with the newer file-based system that I wrote for the macOS and iOS releases. I've also added a one-time converter which will remove all of the game's old registry data and rewrite "the good bits" into the new file-based saves. If you experience any issues, please get in touch and let me know the details. macOS players should see no change/are not affected. NOTE: If you have modified the registry-based saved data manually, it may not correctly convert to the new file format and your saves may be lost.

The Deep Paths: Labyrinth Of Andokost changes

added[Windows Only] A major bug has been identified in the old (registry-based) save system which was resulting in a lot of data being maintained in the registry which did not need to be there. Tonight I've replaced the save system with the newer file-based system that I wrote for the macOS and iOS releases. I've also added a one-time converter which will remove all of the game's old registry data and rewrite "the good bits" into the new file-based saves. If you experience any issues, please get in touch and let me know the details. macOS players should see no change/are not affected. NOTE: If you have modified the registry-based saved data manually, it may not correctly convert to the new file format and your saves may be lost.

[Windows Only] A major bug has been identified in the old (registry-based) save system which was resulting in a lot of data being maintained in the registry which did not need to be there. Tonight I've replaced the save system with the newer file-based system that I wrote for the macOS and iOS releases. I've also added a one-time converter which will remove all of the game's old registry data and rewrite "the good bits" into the new file-based saves. If you experience any issues, please get in touch and let me know the details. macOS players should see no change/are not affected. NOTE: If you have modified the registry-based saved data manually, it may not correctly convert to the new file format and your saves may be lost.

Source

Steam News / 20 February 2017

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