Full notes
Full The Deep Paths: Labyrinth Of Andokost update
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What changed
- Performance
The Deep Paths: Labyrinth Of Andokost changes
...now THAT'S an interesting design choice. I received a bug report via Twitter today regarding this shader issue. This was unfortunately an old bug that somehow managed to work its way back into a build. I've now corrected this and uploaded an update. You'll know you're on the correct version if you see "Build -10-" on the title screen. Apologies for the issue. That looked crap.
Source
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