In this update3
Full notes
Full The Book of Aaru update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Events
- Balance
- Maps
The Book of Aaru changes
After the first week after release, we are coming with a big patch addressing the most important issues. You've shared your feedback, and we have listened. We care about your experience, so we introduce the following fix and polish list:
Bug Fixes:
Glyphs no longer lose their ability when crossing between levels
Chinese fonts in-game are no longer substituted by placeholder symbols
Ensured that the order of looted Supportive Gear and Glyphs is truly random
Purple light fragments around Attribute Altars removed
Fixed issue in Dungeon Caves of Despair arena where enemies were able to go through rollable bar
Fixed issue in Dungeon Temple of Discovery corridor where fireball traps were unable to shoot over low walls
Fixed replacement confirmation text where the new and old item order was reversed
Typo corrections in dialogues
Visiting secret dimension no longer breaks the ability of Time Bending or Medallion activation
End credits name corrections
Dagger and Shakram recipe no longer unlocks Staff of Madness, but itself
Supportive Gear and Glyph replacement cancellation can no longer softlock the player in the Equipment menu UI
Some Glyphs were fixed to work as intended based on their descriptions (for example, Challenge from Seth)
Dropped Crafting Schematics corrected interaction UI
Stats about collected Shards now appear correctly in the Death and Victory stat screens
The Book of Aaru crafting UI menu no longer closes on "Back" prompt on controller
Feature Improvements:
Indicator for insufficient material amounts in The Book of Aaru station
Prevention against inserting materials into negative values
More explanations for the blessing of materials
More hints about blessing added to loading screens
Discarding Supportive Gear or Glyphs is now animated in the UI to indicate the action was successful
Lowered material costs of some items in The Book of Aaru station
Caterpillar explosion collider lifespan reduced
Boss fights were balanced according to players’ endgame character
Bosses now have more health
Shaman's Buds also have more health
Boss phases now actually reflect events occurring during the boss fight
Bosses now visually spawn reward materials instead of awarding them behind the scenes
Equipment menu slot level indicators improved for better clarity - Support Gear and Glyph connections now stay visible and bullet points reflect the correct level of the slot
Polish:
Level exit cinematic visual improvements
Better lighting in the Shard stage of the Tutorial
Health Altar is now animated to indicate it was used and cannot be used again
If the HUD cannot find the appropriate icon for a rebound input, a default icon will appear
Better distinction between highlighted and selected slots during looting in the Equipment menu
Polished legend for crafting in The Book of Aaru station for controllers
We will continue to improve and support the game further!
Source
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