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Steam News11 April 20262mo ago

March news

We are preparing some testing internal sessions and so we are working on several improvements to enhance "first contact game experience". New icons for produced products in floating panels. "Take a screenshot" button.

Full notes

Full The Blackout Project update

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What changed

1 fix11 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedWe are preparing some testing internal sessions and so we are working on several improvements to enhance "first contact game experience".
addedNew icons for produced products in floating panels.
changed"Take a screenshot" button.
changedChange the order of the button to propose a "discover the game" experience from left to right - even if the Help button stays on right side.
addedNew Status bar in 2 sections above the menu action bar.
fixedand a charming bug with the river - that will be fixed ).

The Blackout Project changes

changedWe are preparing some testing internal sessions and so we are working on several improvements to enhance "first contact game experience".
addedNew icons for produced products in floating panels.
changed"Take a screenshot" button.
changedChange the order of the button to propose a "discover the game" experience from left to right - even if the Help button stays on right side.
addedNew Status bar in 2 sections above the menu action bar.

We are preparing some testing internal sessions and so we are working on several improvements to enhance "first contact game experience".

  • New icons for produced products in floating panels.

  • "Take a screenshot" button.

  • Separate the menu buttons in logical groups.

  • Change the order of the button to propose a "discover the game" experience from left to right - even if the Help button stays on right side.

  • New Status bar in 2 sections above the menu action bar.

  • and a charming bug with the river - that will be fixed ).

  • Add of many help files, and some "full example" for more complex features.

  • Add of internal help links.

  • Context help access from the view to navigate to sub section of help.

  • Sync of the table of content with the navigation result.

  • Rework on the"grant access to warehouse" mode, displaying icon on the concerned warehouse, and above the sites that have access to the warehouse.

  • Rework of the Warehouse view.

  • Displaying products that can be authorized in the warehouse.

  • Displaying icon in case of "endpoint warehouse" - warehouses that receive products from foreign countries.

  • Displaying the ID, Type and City of the warehouse.

  • Adding coordinates in status bar.

  • Adding a status bar.

  • Adding global volume information and slider to fix enter/exit area.

  • Addiing priorities for workers and transport operations.

  • Help button to access sub help section like the "grant access mode".

  • Displaying "building type" under the id of owners.

  • Adding a new button to enable/disable "for sale" which add the feature"For Same/Not for sale"in the control of warehouse flows.

  • New Team dialog to have a better vision of the teams and Train new teams - instead of directly trigger the training from the main menu.

  • Change "CanNotEnter" / "CanNotExit" icon for a less aggressive version.

  • Flashing Icons to indicate "full stock" and "out of power"status

  • Display the produced product and required products.

  • Displaying coordinates and status bar to summarize status.

  • Site builds show now required products depending of final building and size.

  • Display range for local transportation of the site build and the range of final building to enable smart location.

  • Shortcuts to activate Range and Stock flow layers - CTRL click, ALT Click , SHIFT click

  • New icons above the flows of the concerned products - here Bread product from Baker and houses.

  • New layer to display Produced products/Services.

Source

Steam News / 11 April 2026

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