In this update11
Full notes
Full The Bazaar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
- Store
- Fixes
- Compatibility
The Bazaar changes
Ranking/Rating Changes
We are making several adjustments to the current ranking system with the following goals:
Make it harder to achieve Legendary Rating
Decrease the time to climb to your expected Rating range once you reach Legendary
Reduce the punishment for not hitting 10 wins at high rating values
Legendary players now start at 800 Rating
Rating losses have been significantly reduced, more so at the lower wins end
Reduced the ranking point changes for Gold and Diamond tier, requiring a higher average wins to achieve the next tier
Economy Changes
Starting Income 5 (from 7)
We are trying to shift some stuff around in the economy, so we are lowering the base Income but improving a variety of economy nodes
Tournament Mode Testing
Tournament Mode has arrived for Public Testing
As this is a testing environment, please be aware that there may be bugs, interruptions and unannounced downtime/maintenance of this branch
In order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam
You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas
Enter the following Steam Access Code under Private Versions to unlock the Branch: 17IR8wb70MJOxCCh
Once the version is unlocked, you can select PTR in the list
This will initiate a download
Note that you will need to use this same menu to return back to the normal version of the game
After the game updates, you will need to create a new account
This account will only be usable on this branch and does not interact with your normal Bazaar account
If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues
Tournament Mode can be freely shared/streamed by all
Season 16 Updates
Leaderboard Rewards for Season 15
Arsonist Champion (Rank 10 and up)
Arsonist Paragon (Rank 100 and up)
Arsonist Elite (Rank 1000 and up)
Prize Pass updates
The Dunes (Carpet)
Gnash Stash (Stash)
Chests additions
Daughter Day Jules (Jules Skin)
Alchemical Rigor Mak (Mak Skin)
Item Skins for Dooley and Jules
Encounters
Annexed Army (Monster)
Day 10
Diamond-tier
Aurora Dome (Encounter)
Diamond-tier
Days 8+
Improve your items without a CD
Capital Punisher
Day 7
Gold-tier
Farmer's Market (Encounter)
Diamond-tier
Jules Only
Days 8+
Improve your Food items
Launch Tower (Encounter)
Diamond-tier
Stelle Only
Days 8+
Improve your Flying items
Private Pitchfork
Gold-tier
Days 6+
Sells neutral items
Robotics Factory (Encounter)
Diamond-tier
Stelle and Dooley
Days 8+
Improve your Tech items
Salvage Yard (Encounter)
Diamond-tier
Days 4+
Transform your Stash items into Loot items based on their tags
Stickybeans
Gold-tier
Days 6+
Sells items from other Heroes
Tomb of the Ancients (Encounter)
Diamond-tier
Mak Only
Days 8+
Improve your Relics
Wishing Fountain (Encounter)
Gold-tier
All Days
Make a wish for random items
Encounter Changes
Free Item Encounters (Right Side Options)
These now have rarity and give items of that rarity
These will generally offer, on average, higher rarity than you can get in shops or other nodes on the same day
Apothecary (Encounter)
Double node now costs 5 gold (from 10)
Borrow
Days 1-2 only
Byg
He is champion, why is he Silver-tier?
Now Legendary-tier
Cache of Riches
Gold 5/7/10 (from 3/4/5)
Farai
Gold-tier again
This returns Farai back to normal after the Event
Corrected an issue where the options Farai spawns if you have a package appears in a random order
Futura
Upgrade items 1 Tier (instead of to Gold)
Invest in Yourself
Income 1/2/3 (Days 1/2, Days 3/4, Days 5/6)
Library
Day 3+
Look for Spare Change
Now spawns 4 Spare Change
Mod Squad (Monster)
Gained an interesting new item
Beautiful Friendship is now Silver-tier
Mountain Pass
Reduced some of the Gold rewards from this Encounter
Strange Mushroom
Trade it for something now gives a Medium item
The Tester
Dooley and Stelle
Day 1+
Hero items only
Truffle Farming
Now spawns 2 Truffles
Wink
Now gives 10 Prestige
Common
Corrected a number of tag and hidden tag inconsistencies with Skills
Creeping Chill, Frostfire, Initial Chill, Paralytic Poison and Stunning Strike (Skills)
Standardized these to 2/3/4 second(s)
Finesse Shield
Added to Jules, Stelle and Karnok (from Dooley only)
The first 4/8 times you Haste, charge a Shield item 1 second
The following items now start at Silver-tier:
Gorgon Spore, Icicle, Lag-bolt, Magma Core, Spark Plug
Candy Mail
At the end of a fight with this, adjacent items permanently gain [20/40/60/80] Shield and permanently Destroy this
Dragon Wing
CD 6 (from 7)
Epicurean Chocolate
At the end of a fight with this, adjacent items permanently gain [20/40/60/80] Damage and permanently Destroy this
Junkyard Club
When you sell this, get 2 Loot items (from +Damage)
Junkyard Repairbot
When you sell this, get 2 Loot items (from +Heal)
Raffle Ticket
When you Level Up, set this item's value to a number between 0 and [5/10/20/40]
Reroll Token
Shiny now spawns another Reroll token
Super Syrup
At the end of a fight with this, adjacent items permanently gain [10/20/30/40]% Crit Chance and permanently Destroy this
Temporary Shelter
CD 6
Shield [60/120/240/480]
When you sell this, get 2 Scrap
No longer scales Shield
Dooley
Ancient Technology (Skill)
Your leftmost Relic has +1 Multicast
Data Transfer (Skill)
When you use a tech item, your items gain +[2/4/6] (from adjacent items gain [3/6/9])
Liquid Cooled (Skill)
[2/4] triggers (from [5/10])
No longer has a size restriction
Primal Energy (Skill)
Damage buff to [5/10/20/40]
Well-oiled Machine (Skill)
When you use a Core, reduce an item's CD by 8% (from 5%)
3D Printer
starts at Diamond-tier
Angry Balloon Bot
CD 5 (from [7/6])
Damage [25/50] (from 10)
Armored Core
Shield [40/80/160]
Beta Ray
CD 6 (from 7)
Char Cole
Burn [2/4/6/8] (from [3/4/5/6])
Critical Core/The Core/Primal Core/Weaponized Core
Damage [40/80/160]
Crude Tools
CD [5/4/3] (from [7/6/5])
Now also charges Relics
CD reduction removed
Cryosphere
CD [11/10] (from 10)
Freeze 2 seconds (from [2/3])
Flint Stones
Burn [3/6/9/12] (from [4/6/8/10])
Ignition Core
Burn to [4/8/12] (from 4)
Miss Isles
Damage scaling [5/10/20] (from [5/10/15])
Nanobot
Damage per Friend [10/20/40] (from [15/20/25])
Race Carl
CD 8 (from [9/8/7])
Damage to [100/200/400] (from 100)
Trojan
CD to 4 (from 6)
Poison to [8/16] (from [3/6])
Wallace
CD 3 (from 6)
Shield scaling [5/10/20/40] (from [10/20/30/40])
Now scales Shield before applying Shield
Welding Helmet
Burn [3/6/9/12] (from [3/5/7/9])
YLW-M4NT1S
CD 5 (from [7/6/5])
Jules
Start of Run
You can now start with either a Stove or a Cooler
Chef Brolin (Level Up)
Now appears on Level 3 instead of Add Cooler
Add Stove/Cooler options now gives a matching item of the same type
Cheese Wheel
CD [7/6/5] (from [8/7/6])
Shield to 20 (from 5)
Cooler
Shield 30 (from 15/30/45)
When you Freeze, this becomes Chilled and gains [15/30/60] Shield (from Chilled for 2 seconds and [15/30/45])
Cornucopia
CD 3 (from 4)
Heated effect now charges Chilled and Chilled effect now charges Heated items
Durian
Starts at Bronze-tier
Shield [10/20/40/80] (from [20/40/80])
Heated: Slow [2/3/4/5] items (from [3/4/5])
Dragon Steak
Burn Equal to this item's Crit Chance (from Burn 10)
Base Crit Chance: [25/50]%
Heated: Your other items have +[25/50]% Crit Chance"
Farmer's Market
No longer gives Max HP on sell
Imu
Burn [3/6/9] (from [4/6/8])
LauLau
- ChilledThis item's CD is reduced by 2 seconds (from Crit Chance)
Meat Grinder
Starts at Bronze-tier
Damage [20/40/80/160]
Refrigerator
Starts at Bronze-tier
Shield [10/20/40/80] (from [30/60/90])
Regen [2/4/6/8] (from [3/6/9])
When you use a Chilled item or Freeze (from When you Freeze)
Rolling Pin
Damage Scaling [25/50/100/200] (from [25/50/75/100])
Santoku
Starts at Silver-tier
CD 4 (from 5)
Damage [10/20/40]
Salt
Starts at Gold-tier
CD 3 (from 5/4/3)
Adjacent items gain 10/20% Crit
When you Crit, Burn 3/6
Sorbet
When you crit with another item (from When you Crit)
Tea Siphon
Burn [8/16/24] (from 8/12/16)
Jumbo Wok
Burn [6/12] (from [6/9])
Ulu-Knife
Chilled: Haste this 1 second(s)
Karnok
Peak Rage (Skill)
While you are Enraged, your items have +[10/20/30/40]% Crit Chance (from [20/30/40/50])
Battle Axe
Damage 100 (from [60/120/180/240])
When you Enrage, this gains [60/120/240/480] Damage (from [60/120/180/240])
Beast Call
CD 4 (from [6/5/4/3])
Haste an adjacent Friend [1/2/3/4] second(s)
Fairy Circle
When you Slow or Freeze one of your items, Charge it [1/1.5] second(s)
Messenger Sparrow
CD [6/5/4] (from [5/4/3])
Resistance Bands
Gain +1% Max Health (from 10/20/40)
Steel Bramble
When your enemy uses an item, gain [2/4] Rage (from [1/2/3])
Wolverine
CD 8 (from [9/8/7])
Deal 20 Damage (from [10])
Damage scaling [10/20/40] (from [10/20/30])
Mak
Frozen Secrets (Skill)
The first 4/8 times you use a Relic each fight, Charge a Freeze item 1 second
Calcinator
CD 6 (from 7)
Burn 8 (from 6)
No longer costs Gold to generate Chunk of Lead
Chunk of Gold
Sell Price [2/4/6/8] (from [3/5/7/9])
Orly
When you Crit, this and another item starts Flying (from When you Crit, an item starts flying)
Quill and Ink
If this is not adjacent to a Weapon, it has +1 Multicast (from If you have no other Weapons, this has +1 Multicast)
Rainbow Staff
Burn and Poison [6/12/18] (from [6/9/12])
Retort
Poison 8 (from 6)
No longer costs Gold to generate Chunk of Lead
Spider Fern
Poison [4/8/12] (from [4/6/8])
Test Subject Alpha
CD 5 (from [6/5])
Damage 100 (from 50)
Poison [30/60] (from [30/50])
Thrown Net
Gains the Trap type
Vat of Acid
Burn and Poison [5/10] (from [6/12])
Pygmalien
Industrialist (Skill)
The CD of your Properties and Vehicles are reduced by [5/10]% (from Properties only)
Prime Real Estate (Skill)
When you use a Property or Vehicle, adjacent items gain [5/10/15]% Crit Chance (from Properties only)
Reinforced Steel (Skill)
When you use a Property or Vehicle, your items gain [5/10/15] Damage and Shield (from Properties only)
Abacus
CD 4 (from [5/4/3])
Value in combat [10/15/20] (from [5/10/15])
Jabalian Drum
Starts at Silver-tier
Haste [1/2/3] second(s)
Damage Buff [3/6/12]
Ledger
This is mostly a QOL change to make this item require less shuffling around
Now gives value to both leftmost and rightmost items
Skyscraper
Multicast 2 Base (from If you have 5 or less items, +1 Multicast)
Stained Glass Window
CDR no longer has item count restrictions
VIP Pass
Haste your highest value item [1/2/3] second(s) (from Property only)
When you use an adjacent item, it gains [2/4/6] value (from [4/6/8], Properties only)
Stelle
Master Mechanic (Skill)
Renamed from Repair Mechanic
Stelle-only (from all Heroes)
Silver-tier
Now repairs 1/2/3 items
Balloon Engine
Burn [3/6/9/12] (from [3/5/7/9])
Bird Cage
Shield [75/150/300] (from [100/150/200])
Boom Boom Bot
Tech type
Damage 80 (from [40/80/120/160])
Scaling [20/40/80/160] (from [20/40/60/80])
Eject Button
Shield [10/20/40] (from [10/20/30])
Flame Jet Drone
Gains Tech type
Grabinator
CD [7/6] (from [8/7])
Hang Glider
Damage [40/80/160] (from [50/100/200])
In-Flight Meal
Scaling [50/100/200] (from [50/75/100])
Kite
CD 4 (from 5)
Molten Ball Blaster
Burn [10/20/30/40] (from [10/15/20/25])
Ornithopter
No longer gives Flying items Damage
Oxygen Mask
When you use another item (from Tool or Vehicle)
Oxygen Tank
Heal [75/150/300] for each Vehicle (from [75/100/125])
Pilot's Wings
The current design has limited use and too many restrictions
When you use a Flying item, Haste it for [1/2/3] seconds
Recycler Bot
Gains Tech type
Solar Drone
Shield [5/10/20/40] (from [5/10/15/20])
Steam Washer
Burn [7/14/21/28] (from [8/12/16/20])
Vortex Cannon
CD 4 at Gold/Diamond (from [5/4])
Windbreaker
Shield [25/50/100] (from [25/50/75])
Vanessa
Ice Bullets (Skill)
The first [4/8] times you use an Ammo each fight, Charge a Freeze item 1 second (from Freeze an item for 1 second, first [1/2] times)
Calico
Damage [20/40/80/160] (from [15/30/60/120])
Catfish
Poison scaling [3/6/9/12] (from [2/4/6/8])
Cauterizing Blade
Burn 6 (from 2)
Scaling [10/20/40] and [3/6/9] (from [10/20/30] and [2/4/6])
Chum
Scales Aquatic and Food Crit Chance (from Aquatic only)
Dart Launcher
Ammo 3
Remove Damage and Weapon tags
Remove adjacency requirements from Slow and Poison
Flagship
[35/70/140] (from [40/80/160])
Grappling Hook
CD 6 (from 7)
2 targets all tiers (from [1/2/3/4] targets)
Haste [1/2/3/4] second(s) (from Slow [1/2/3/4] second(s))
Ice Pick
Damage [15/30/60] (from [15/30/45])
Jitte
Scaling [10/20/40] (from [10/20/30])
Mantis Shrimp
Damage Scaling [10/20/40/80] (from [10/15/20/25])
Burn Scaling [2/4/6/8] (from [2/3/4/5])
Mr. Richardson
Shield Scaling [5/10/20] (from [5/10/15])
Old Saltclaw
Damage Scaling [5/10/20] (from [5/10/15])
Nesting Doll
Gains 1 Ammo at day start at all rarities (from [1/2/3] Ammo at day start)
Shield equal to [5/10/15] times this item's Ammo (from this item's Ammo)
Powder Horn
CD 3 (from 4)
Ramrod
CD 4 (from 3)
Seaweed
Heal scaling [5/10/20/40] (from [5/10/15/20])
Stealth Glider
You take 25% less damage (from 10% less damage for each non-Glider Flying item)
Your Flying items have their CDs reduced by 1 second (new)
Torpedo
Damage scaling [40/80/160] (from [40/80/120])
Source
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