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Steam News1 July 20261mo ago

Patch 16.0: The Invasion Begins

Ranking/Rating Changes We are making several adjustments to the current ranking system with the following goals: Make it harder to achieve Legendary Rating Decrease the time to climb to your expected Rating range once y

In this update11

Full notes

Full The Bazaar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes8 additions65 changes10 removals
  • Gameplay
  • Balance
  • Events
  • Store
  • Fixes
  • Compatibility
changedRating losses have been significantly reduced, more so at the lower wins end
changedReduced the ranking point changes for Gold and Diamond tier, requiring a higher average wins to achieve the next tier
changedEconomy Changes
changedWe are trying to shift some stuff around in the economy, so we are lowering the base Income but improving a variety of economy nodes
addedAfter the game updates, you will need to create a new account This account will only be usable on this branch and does not interact with your normal Bazaar account
changedSeason 16 UpdatesLeaderboard Rewards for Season 15

The Bazaar changes

changedRating losses have been significantly reduced, more so at the lower wins end
changedReduced the ranking point changes for Gold and Diamond tier, requiring a higher average wins to achieve the next tier
changedEconomy Changes
changedWe are trying to shift some stuff around in the economy, so we are lowering the base Income but improving a variety of economy nodes
addedAfter the game updates, you will need to create a new account This account will only be usable on this branch and does not interact with your normal Bazaar account

Ranking/Rating Changes

  • We are making several adjustments to the current ranking system with the following goals:

    • Make it harder to achieve Legendary Rating

    • Decrease the time to climb to your expected Rating range once you reach Legendary

    • Reduce the punishment for not hitting 10 wins at high rating values

  • Legendary players now start at 800 Rating

  • Rating losses have been significantly reduced, more so at the lower wins end

  • Reduced the ranking point changes for Gold and Diamond tier, requiring a higher average wins to achieve the next tier

Economy Changes

  • Starting Income 5 (from 7)

  • We are trying to shift some stuff around in the economy, so we are lowering the base Income but improving a variety of economy nodes

Tournament Mode Testing

  • Tournament Mode has arrived for Public Testing

  • As this is a testing environment, please be aware that there may be bugs, interruptions and unannounced downtime/maintenance of this branch

  • In order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam

    • You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas

    • Enter the following Steam Access Code under Private Versions to unlock the Branch: 17IR8wb70MJOxCCh

    • Once the version is unlocked, you can select PTR in the list

    • This will initiate a download

    • Note that you will need to use this same menu to return back to the normal version of the game

  • After the game updates, you will need to create a new account

    • This account will only be usable on this branch and does not interact with your normal Bazaar account

  • If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues

  • Tournament Mode can be freely shared/streamed by all

Season 16 Updates

Leaderboard Rewards for Season 15

  • Arsonist Champion (Rank 10 and up)

  • Arsonist Paragon (Rank 100 and up)

  • Arsonist Elite (Rank 1000 and up)

Prize Pass updates

  • The Dunes (Carpet)

  • Gnash Stash (Stash)

Chests additions

  • Daughter Day Jules (Jules Skin)

  • Alchemical Rigor Mak (Mak Skin)

  • Item Skins for Dooley and Jules

Encounters

Annexed Army (Monster)

  • Day 10

  • Diamond-tier

Aurora Dome (Encounter)

  • Diamond-tier

  • Days 8+

  • Improve your items without a CD

Capital Punisher

  • Day 7

  • Gold-tier

Farmer's Market (Encounter)

  • Diamond-tier

  • Jules Only

  • Days 8+

  • Improve your Food items

Launch Tower (Encounter)

  • Diamond-tier

  • Stelle Only

  • Days 8+

  • Improve your Flying items

Private Pitchfork

  • Gold-tier

  • Days 6+

  • Sells neutral items

Robotics Factory (Encounter)

  • Diamond-tier

  • Stelle and Dooley

  • Days 8+

  • Improve your Tech items

Salvage Yard (Encounter)

  • Diamond-tier

  • Days 4+

  • Transform your Stash items into Loot items based on their tags

Stickybeans

  • Gold-tier

  • Days 6+

  • Sells items from other Heroes

Tomb of the Ancients (Encounter)

  • Diamond-tier

  • Mak Only

  • Days 8+

  • Improve your Relics

Wishing Fountain (Encounter)

  • Gold-tier

  • All Days

  • Make a wish for random items

Encounter Changes

Free Item Encounters (Right Side Options)

  • These now have rarity and give items of that rarity

  • These will generally offer, on average, higher rarity than you can get in shops or other nodes on the same day

Apothecary (Encounter)

  • Double node now costs 5 gold (from 10)

Borrow

  • Days 1-2 only

Byg

  • He is champion, why is he Silver-tier?

  • Now Legendary-tier

Cache of Riches

  • Gold 5/7/10 (from 3/4/5)

Farai

  • Gold-tier again

  • This returns Farai back to normal after the Event

  • Corrected an issue where the options Farai spawns if you have a package appears in a random order

Futura

  • Upgrade items 1 Tier (instead of to Gold)

Invest in Yourself

  • Income 1/2/3 (Days 1/2, Days 3/4, Days 5/6)

Library

  • Day 3+

Look for Spare Change

  • Now spawns 4 Spare Change

Mod Squad (Monster)

  • Gained an interesting new item

  • Beautiful Friendship is now Silver-tier

Mountain Pass

  • Reduced some of the Gold rewards from this Encounter

Strange Mushroom

  • Trade it for something now gives a Medium item

The Tester

  • Dooley and Stelle

  • Day 1+

  • Hero items only

Truffle Farming

  • Now spawns 2 Truffles

Wink

  • Now gives 10 Prestige

Common

  • Corrected a number of tag and hidden tag inconsistencies with Skills

Creeping Chill, Frostfire, Initial Chill, Paralytic Poison and Stunning Strike (Skills)

  • Standardized these to 2/3/4 second(s)

Finesse Shield

  • Added to Jules, Stelle and Karnok (from Dooley only)

  • The first 4/8 times you Haste, charge a Shield item 1 second

The following items now start at Silver-tier:

  • Gorgon Spore, Icicle, Lag-bolt, Magma Core, Spark Plug

Candy Mail

  • At the end of a fight with this, adjacent items permanently gain [20/40/60/80] Shield and permanently Destroy this

Dragon Wing

  • CD 6 (from 7)

Epicurean Chocolate

  • At the end of a fight with this, adjacent items permanently gain [20/40/60/80] Damage and permanently Destroy this

Junkyard Club

  • When you sell this, get 2 Loot items (from +Damage)

Junkyard Repairbot

  • When you sell this, get 2 Loot items (from +Heal)

Raffle Ticket

  • When you Level Up, set this item's value to a number between 0 and [5/10/20/40]

Reroll Token

  • Shiny now spawns another Reroll token

Super Syrup

  • At the end of a fight with this, adjacent items permanently gain [10/20/30/40]% Crit Chance and permanently Destroy this

Temporary Shelter

  • CD 6

  • Shield [60/120/240/480]

  • When you sell this, get 2 Scrap

  • No longer scales Shield

Dooley

Ancient Technology (Skill)

  • Your leftmost Relic has +1 Multicast

Data Transfer (Skill)

  • When you use a tech item, your items gain +[2/4/6] (from adjacent items gain [3/6/9])

Liquid Cooled (Skill)

  • [2/4] triggers (from [5/10])

  • No longer has a size restriction

Primal Energy (Skill)

  • Damage buff to [5/10/20/40]

Well-oiled Machine (Skill)

  • When you use a Core, reduce an item's CD by 8% (from 5%)

3D Printer

  • starts at Diamond-tier

Angry Balloon Bot

  • CD 5 (from [7/6])

  • Damage [25/50] (from 10)

Armored Core

  • Shield [40/80/160]

Beta Ray

  • CD 6 (from 7)

Char Cole

  • Burn [2/4/6/8] (from [3/4/5/6])

Critical Core/The Core/Primal Core/Weaponized Core

  • Damage [40/80/160]

Crude Tools

  • CD [5/4/3] (from [7/6/5])

  • Now also charges Relics

  • CD reduction removed

Cryosphere

  • CD [11/10] (from 10)

  • Freeze 2 seconds (from [2/3])

Flint Stones

  • Burn [3/6/9/12] (from [4/6/8/10])

Ignition Core

  • Burn to [4/8/12] (from 4)

Miss Isles

  • Damage scaling [5/10/20] (from [5/10/15])

Nanobot

  • Damage per Friend [10/20/40] (from [15/20/25])

Race Carl

  • CD 8 (from [9/8/7])

  • Damage to [100/200/400] (from 100)

Trojan

  • CD to 4 (from 6)

  • Poison to [8/16] (from [3/6])

Wallace

  • CD 3 (from 6)

  • Shield scaling [5/10/20/40] (from [10/20/30/40])

  • Now scales Shield before applying Shield

Welding Helmet

  • Burn [3/6/9/12] (from [3/5/7/9])

YLW-M4NT1S

  • CD 5 (from [7/6/5])

Jules

Start of Run

  • You can now start with either a Stove or a Cooler

Chef Brolin (Level Up)

  • Now appears on Level 3 instead of Add Cooler

  • Add Stove/Cooler options now gives a matching item of the same type

Cheese Wheel

  • CD [7/6/5] (from [8/7/6])

  • Shield to 20 (from 5)

Cooler

  • Shield 30 (from 15/30/45)

  • When you Freeze, this becomes Chilled and gains [15/30/60] Shield (from Chilled for 2 seconds and [15/30/45])

Cornucopia

  • CD 3 (from 4)

  • Heated effect now charges Chilled and Chilled effect now charges Heated items

Durian

  • Starts at Bronze-tier

  • Shield [10/20/40/80] (from [20/40/80])

  • Heated: Slow [2/3/4/5] items (from [3/4/5])

Dragon Steak

  • Burn Equal to this item's Crit Chance (from Burn 10)

  • Base Crit Chance: [25/50]%

  • Heated: Your other items have +[25/50]% Crit Chance"

Farmer's Market

  • No longer gives Max HP on sell

Imu

  • Burn [3/6/9] (from [4/6/8])

LauLau

  • ChilledThis item's CD is reduced by 2 seconds (from Crit Chance)

Meat Grinder

  • Starts at Bronze-tier

  • Damage [20/40/80/160]

Refrigerator

  • Starts at Bronze-tier

  • Shield [10/20/40/80] (from [30/60/90])

  • Regen [2/4/6/8] (from [3/6/9])

  • When you use a Chilled item or Freeze (from When you Freeze)

Rolling Pin

  • Damage Scaling [25/50/100/200] (from [25/50/75/100])

Santoku

  • Starts at Silver-tier

  • CD 4 (from 5)

  • Damage [10/20/40]

Salt

  • Starts at Gold-tier

  • CD 3 (from 5/4/3)

  • Adjacent items gain 10/20% Crit

  • When you Crit, Burn 3/6

Sorbet

  • When you crit with another item (from When you Crit)

Tea Siphon

  • Burn [8/16/24] (from 8/12/16)

Jumbo Wok

  • Burn [6/12] (from [6/9])

Ulu-Knife

  • Chilled: Haste this 1 second(s)

Karnok

Peak Rage (Skill)

  • While you are Enraged, your items have +[10/20/30/40]% Crit Chance (from [20/30/40/50])

Battle Axe

  • Damage 100 (from [60/120/180/240])

  • When you Enrage, this gains [60/120/240/480] Damage (from [60/120/180/240])

Beast Call

  • CD 4 (from [6/5/4/3])

  • Haste an adjacent Friend [1/2/3/4] second(s)

Fairy Circle

  • When you Slow or Freeze one of your items, Charge it [1/1.5] second(s)

Messenger Sparrow

  • CD [6/5/4] (from [5/4/3])

Resistance Bands

  • Gain +1% Max Health (from 10/20/40)

Steel Bramble

  • When your enemy uses an item, gain [2/4] Rage (from [1/2/3])

Wolverine

  • CD 8 (from [9/8/7])

  • Deal 20 Damage (from [10])

  • Damage scaling [10/20/40] (from [10/20/30])

Mak

Frozen Secrets (Skill)

  • The first 4/8 times you use a Relic each fight, Charge a Freeze item 1 second

Calcinator

  • CD 6 (from 7)

  • Burn 8 (from 6)

  • No longer costs Gold to generate Chunk of Lead

Chunk of Gold

  • Sell Price [2/4/6/8] (from [3/5/7/9])

Orly

  • When you Crit, this and another item starts Flying (from When you Crit, an item starts flying)

Quill and Ink

  • If this is not adjacent to a Weapon, it has +1 Multicast (from If you have no other Weapons, this has +1 Multicast)

Rainbow Staff

  • Burn and Poison [6/12/18] (from [6/9/12])

Retort

  • Poison 8 (from 6)

  • No longer costs Gold to generate Chunk of Lead

Spider Fern

  • Poison [4/8/12] (from [4/6/8])

Test Subject Alpha

  • CD 5 (from [6/5])

  • Damage 100 (from 50)

  • Poison [30/60] (from [30/50])

Thrown Net

  • Gains the Trap type

Vat of Acid

  • Burn and Poison [5/10] (from [6/12])

Pygmalien

Industrialist (Skill)

  • The CD of your Properties and Vehicles are reduced by [5/10]% (from Properties only)

Prime Real Estate (Skill)

  • When you use a Property or Vehicle, adjacent items gain [5/10/15]% Crit Chance (from Properties only)

Reinforced Steel (Skill)

  • When you use a Property or Vehicle, your items gain [5/10/15] Damage and Shield (from Properties only)

Abacus

  • CD 4 (from [5/4/3])

  • Value in combat [10/15/20] (from [5/10/15])

Jabalian Drum

  • Starts at Silver-tier

  • Haste [1/2/3] second(s)

  • Damage Buff [3/6/12]

Ledger

  • This is mostly a QOL change to make this item require less shuffling around

  • Now gives value to both leftmost and rightmost items

Skyscraper

  • Multicast 2 Base (from If you have 5 or less items, +1 Multicast)

Stained Glass Window

  • CDR no longer has item count restrictions

VIP Pass

  • Haste your highest value item [1/2/3] second(s) (from Property only)

  • When you use an adjacent item, it gains [2/4/6] value (from [4/6/8], Properties only)

Stelle

Master Mechanic (Skill)

  • Renamed from Repair Mechanic

  • Stelle-only (from all Heroes)

  • Silver-tier

  • Now repairs 1/2/3 items

Balloon Engine

  • Burn [3/6/9/12] (from [3/5/7/9])

Bird Cage

  • Shield [75/150/300] (from [100/150/200])

Boom Boom Bot

  • Tech type

  • Damage 80 (from [40/80/120/160])

  • Scaling [20/40/80/160] (from [20/40/60/80])

Eject Button

  • Shield [10/20/40] (from [10/20/30])

Flame Jet Drone

  • Gains Tech type

Grabinator

  • CD [7/6] (from [8/7])

Hang Glider

  • Damage [40/80/160] (from [50/100/200])

In-Flight Meal

  • Scaling [50/100/200] (from [50/75/100])

Kite

  • CD 4 (from 5)

Molten Ball Blaster

  • Burn [10/20/30/40] (from [10/15/20/25])

Ornithopter

  • No longer gives Flying items Damage

Oxygen Mask

  • When you use another item (from Tool or Vehicle)

Oxygen Tank

  • Heal [75/150/300] for each Vehicle (from [75/100/125])

Pilot's Wings

  • The current design has limited use and too many restrictions

  • When you use a Flying item, Haste it for [1/2/3] seconds

Recycler Bot

  • Gains Tech type

Solar Drone

  • Shield [5/10/20/40] (from [5/10/15/20])

Steam Washer

  • Burn [7/14/21/28] (from [8/12/16/20])

Vortex Cannon

  • CD 4 at Gold/Diamond (from [5/4])

Windbreaker

  • Shield [25/50/100] (from [25/50/75])

Vanessa

Ice Bullets (Skill)

  • The first [4/8] times you use an Ammo each fight, Charge a Freeze item 1 second (from Freeze an item for 1 second, first [1/2] times)

Calico

  • Damage [20/40/80/160] (from [15/30/60/120])

Catfish

  • Poison scaling [3/6/9/12] (from [2/4/6/8])

Cauterizing Blade

  • Burn 6 (from 2)

  • Scaling [10/20/40] and [3/6/9] (from [10/20/30] and [2/4/6])

Chum

  • Scales Aquatic and Food Crit Chance (from Aquatic only)

Dart Launcher

  • Ammo 3

  • Remove Damage and Weapon tags

  • Remove adjacency requirements from Slow and Poison

Flagship

  • [35/70/140] (from [40/80/160])

Grappling Hook

  • CD 6 (from 7)

  • 2 targets all tiers (from [1/2/3/4] targets)

  • Haste [1/2/3/4] second(s) (from Slow [1/2/3/4] second(s))

Ice Pick

  • Damage [15/30/60] (from [15/30/45])

Jitte

  • Scaling [10/20/40] (from [10/20/30])

Mantis Shrimp

  • Damage Scaling [10/20/40/80] (from [10/15/20/25])

  • Burn Scaling [2/4/6/8] (from [2/3/4/5])

Mr. Richardson

  • Shield Scaling [5/10/20] (from [5/10/15])

Old Saltclaw

  • Damage Scaling [5/10/20] (from [5/10/15])

Nesting Doll

  • Gains 1 Ammo at day start at all rarities (from [1/2/3] Ammo at day start)

  • Shield equal to [5/10/15] times this item's Ammo (from this item's Ammo)

Powder Horn

  • CD 3 (from 4)

Ramrod

  • CD 4 (from 3)

Seaweed

  • Heal scaling [5/10/20/40] (from [5/10/15/20])

Stealth Glider

  • You take 25% less damage (from 10% less damage for each non-Glider Flying item)

  • Your Flying items have their CDs reduced by 1 second (new)

Torpedo

  • Damage scaling [40/80/160] (from [40/80/120])

Source

Steam News / 1 July 2026

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