In this update15
Full notes
Full The Bazaar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Fixes
- Security
- Workshop
The Bazaar changes
GENERAL CHANGES
Bjorn's Gift Exchange
Bjorn will no longer offer an enchanted item at the start of your run
Leaderboard Rewards
At the end of this Season, we will be awarding Titles based on the positioning of players on the Leaderboard
The top 1000 players will receive Titles with more exclusive Titles based on your final position
Legendary Rating
Updated the Rating calculation formula so that the Rating Changes are the same for all Ratings above 1080
This effectively removes the “cap” of 1090 Rating
Ghost Pool
Updated the Ghost Pool so that it pulls globally instead of Regionally
NEW CONTENT
Mutant Baker (Day 3 Diamond Monster)
The Right Tool (Skill)
Your non-Tool items have +Crit Chance for each Tool you have.
Stelle Items
Oblivion Cannon
Oblivion Vortex
Relay Drone
Targeting Drone
Jules Items
Attachment Set
Knife Sharpener
Massive Cleaver
Stand Mixer
Veggie Garden
Stelle Skills
Emergency Landing
Leverage Momentum
Displacement Roll
It’s a Drone
Tool Fight
Jules Skills
I Would Eat That
Experiment Chef
Stelle and Jules
Plowshares to Swords
MONSTERS
Burninator Bot
Weakpoint Detector to Gold-tier
Covetous Thief
Covetous Raven to Bronze-tier
Foreman
Moved to Diamond-tier (was Silver)
Haunted Kimono
One of their Scrap upgraded to Silver
Kyver Drone/Commander
Kyvers have discovered Honeycomb
Rogue Scrapper
Gearnola Bar to Bronze-tier
ENCOUNTERS
Bex
Art is updated so it looks less like a centaur
The Docks
Swapped the effects of Work as Dockhand and Work as Maintenance
Strange Mushroom
Corrected an issue where the Basket event’s quest trigger would not complete the quest if it should have
Tok’s Clocks
Now spawns for Stelle
SKILLS
Anything to Win
Corrected an issue where this was allowing Burn/Poison only items to trigger it, instead of only items that are neither Burn or Poison
Arms Dealer
Can now spawn on Stelle
Burn Containment
Added to Pygmalien
Expert Pilot
Starts at Bronze Tier
Bonuses to 15/30/45/60 (was 30/40/50)
First Flames
Added to Pygmalien
Grease Fire
Added to Pygmalien
Living Flame
Added to Pygmalien
Primal Rage
Damage bonus to 10/15/20/25 (was 10/20/30/40)
Toxic Flame
Starts at Silver-tier
Toxic Shield
Mak only
Re-enabled
The first time you fall below half Health each fight, Shield equal to [2/3/4] times the Poison on your enemy.
War Chef
Starts at Silver-tier (10/20/30)
Waters of Infinity
Regen to 10/20/40 (was 20/30/40)
ITEMS
VANESSA
Butterfly Swords
Cooldown to 7/6/5 (was 7)
Damage to 10 (was 5)
Blunderbuss
Ammo to 5 (was 3)
Grenade
Cooldown to 5 (was 6)
Handaxe
Cooldown to 6 (was 8)
Hate Leech
Cooldown to 5 (was 4)
Poison yourself 1 (was When you Crit, Poison yourself 1)
When you Crit, Charge this 1 second
Lighter
Burn to 3/5/7/9 (was 3/5/7/8)
Port
Cooldown to 6/5/4 (was 6)
Scimitar of the Deep
Corrected Deadly to “This has +50% Crit Chance.”
Sharkray
Scaling to 10/20/40/80 (was 10/20/40/60)
Slumbering Primordial
Shiny now gives double damage bonus
Switchblade
Shiny now gives double damage bonus
Vampire Squid
Damage to 15/30/45 (was 5/15/30)
PYGMALIEN
28 Hour Fitness
Corrected an issue with Radiant requiring Weapon and Shield items, rather than or
Abacus
Cooldown to 4 seconds (was 4/3)
Value bonus to 15/30 (was 20/40)
Atlas Stone
Cooldown to 8/7/6/5 (was 9/8/7/6)
Atlatl
Starts at Silver
Beast of Burden
CD to 10 (was 8)
This has the Types of items you have in your stash. (was This has the Types of items you have.)
Beehive
Corrected an issue with Fiery and Toxic where they were dealing 100% of damage instead of 10%
Bootstraps
Starts at Gold
Cargo Shorts
CD to 8 (was 10)
This has the Types of items you have. (was This has the Types of items you have in your stash.)
Coincure
Value increase to 3/5/7 (was 2/4/6)
Display Case
Shield 10/20/30 (was 20/40/60)
Double Whammy
Damage to 20% of max health (was 15/20)
Cooldown to 12/10 (was 12)
Hot Stones
Gains Max health equal to 2/3/4/5 times its burn (was 5 times)
Luxury Kiuas
Value gain to 3/6/9/12 (was 3/5/7/9)
Piggles Protector
Cooldown to 5 seconds (was 4)
Regal Blade
Quest 3 - This has +damage equal to double the value of your items (was equal to the value)
Robe
Cooldown to 6/5/4/3 (was 7/6/5/4)
Sauna
Cooldown to 5 (was 7)
Succulents
Heal 10 (was 20)
Sponsored Apparel
Scaling to 1/2/3 (was 2/4/6)
Streaming Setup
Works with Toys and Friends (was just Toys)
Textiles
Starts at Gold-tier
STELLE
Aerial Turret
Damage to 15/25/35/45 (was 10/20/30/40)
Balloon Engine
Burn 3/5/7/9 (was 2/4/6/8)
Battle Drone
Cooldown to 7 (was 8)
Damage to 35/70/105 (was 40/60/80)
Cloche Hat
Corrected an issue with Restorative where it was doing more Healing than intended
The Big One
Deadly Big One now triggers when this item is destroyed
Bomb Voyage
Enchantments now typically trigger off this item being destroyed
Boom Boom Bot
Enchantments now typically trigger off this item being destroyed
Hang Glider
Damage scaling to 35/70 (was 25/50)
Hangar
Redesigned
Starts at Gold-tier
When you use a Vehicle or a Drone, reduce your highest cooldown item's cooldown by [5/10]% for the fight.
Lightning Rod
Damage to 25/50 (was 10/20)
Heavy Enchant now triggers off “When you use an item”
Private Runabout
Damage to 100/150/200 (was 100)
Pilot’s Wings
Bonuses work on Drones and Vehicles (was just Vehicles)
Security Drone
Shield 25/50/75/100 (was 20/40/60/80)
Steam Hose
Cooldown to 4 (was 5)
Burn to 8/16/24 (was 12)
Tugboat
Gains the Vehicle tag
Workshop
Gains the Tool tag
JULES
Azakan Stew
Now scales multicast on any item, not just Food
Banu Leaves
Cooldown to 6 (was 5)
Basket
Shield to 40 (was 50)
Blender
Corrected an issue where this doesn’t count as used if it fails to transform an item
Bread
When this is Hasted, your Regen items gain +[2/4/6] Regen for the fight. (from Charge on Tool use)
Bubblegum Floor
Redesigned
When you Slow, Shield [--/--/50/70].
Heated: When you use a Food, Slow an item 1 second.
Cake Batter
Now triggers on any Tool use instead of adjacent
Durian
Slows 3/4/5 items for 1 second (Was 1/2/3 items)
Farmer’s Market
Now correct shows up for Kev’s Armory and Herma
Giant Lollipop
Now correct shows up for Kev’s Armory
Honeycomb
Redesigned
Starts at Bronze-tier
CD 5
Regen [1/2/3/4]
Slow [1/2/3/4] items for 1 second.
Mouse Trap
Deal damage equal to double this item’s Max Ammo (was equal to this item’s max ammo)
Starts at Bronze
Pancakes
Starts at Bronze-tier
Now has Multicast on Heated instead of Shield scaling
Pasta
Now correct shows up for Kev’s Armory
Pumpkin
Redesigned
Starts at Bronze-tier
CD 5
Adjacent Shield and Regen items gain +[10/20/30/40] Shield and +[1/2/3/4] Regen for the fight.
Heated: Slow [1/2/3/4] items for 1 second.
Refrigerator
Now correctly gives itself cooldown reduction if it is Chilled
Seafood Cracker
Cooldown to 4 (was 5)
Spice Rack
Updated enchantments to trigger off Adjacent item Crit, rather than Adjacent Food Crit
Sushi Boat
Now charges on any non-Heated item use
Trail Mix
Quest requirements to 15/30 (was 20/40)
Whisk
Cooldown to 5 (was 6)
DOOLEY
Angry Balloon Bot
Cooldown to 7/6 (was 8/7)
Balloon Bot
Cooldown to 4 seconds (was 5)
Cooldown reduced by 2 seconds while you have shield (was 3 seconds)
Battery
Cooldown to 4 seconds (was 5)
Ammo to 4 (was 5)
Bunker
Enchantments are now when you use a Shield item
Claw Arm
Shiny now doubles the damage bonus amounts
Companion Core
Corrected an issue where Deadly Companion Core buffed items in the stash
Coolant
Is a Tool
Crane
Damage to 300 (was 150/300)
Cryosphere
Corrected an issue with Heavy Cryosphere where it did not Freeze opponent Cores
Dinosawer
Cooldown reduction when you have 3 other items that fit the types (was 4)
Dino Disguise
Cooldown to 9/8/7 (was 8)
Shiny now gives +1 Multicast to adjacent Dinosaurs
Dino Saddle
Shiny now gives an additional +1 Multicast
Dooltron
Damage to 900/1800 (was 1000/2000)
Dooltron Mainframe
Corrected some issues with some enchantments targeting Weapons instead of Friends
Duct Tape
Shields when you use an adjacent item (was the item on the left)
GRN-W4SP
Poison 6/8/10/12 (was 4/6/8/10)
Hover Tech
3/4/5 items starts flying (was 2/3/4)
Launch Pad
Starts at Gold
Burn to 6/12 (was 2/4/6)
Mech Moles
Corrected an issue with Fiery Mech Moles where it’s buffing on use instead of on itself being Hasted
Shiny now gives double damage and shield bonus
Motherboard
Cooldown to 4 seconds (was 5)
Party Float
Shield to 50/100 (was 50/150)
An item starts flying (was a friend starts flying)
Shiny now doubles Shield and CDR
Pierre Conditioner
Deadly now targets Cores at 40% (from all items at 25%)
Plasma Grenade
Cooldown to 6 (was 7)
Ammo to 2 (was 1/2/3/4)
Slows 3/4/5/6 items (was all enemy items)
Propeller Hat
Shiny now gives +1 Multicast to adjacent Cores and Flying items
Primal Core
Scaling to 10/20/40 (was 10/25/40)
RED-F1R3FLY
Burn 6/8/10/12 (was 4/6/8/10)
Rocket Launcher
Cooldown to 7 (was 8)
Security Camera
Crit bonus to 20/30/40% (was 20%)
Shiny now gives double Crit Chance and Shield bonus
Thermal Lance
Burn 5 (was 6)
Scaling to 5/10/20 (was 6/12/18)
Terry-Dactyl
Damage to 800/1600 (was 1000/2000)
Cooldown to 14/10 seconds (was 14)
Shiny now gives double charge
Thrusters
Enchantments now target or trigger off the item to the left
Wallace
Shield scaling to 10/20/30/40 (was 10/15/20/25)
Welding Torch
Cooldown to 7/6/5 (was 8/7/6)
MAK
Black Rose
Regen to 1 (was 2)
Regen scaling to 1/2/3/4 (was 2/3/4/5)
Cooldown to 6 (was 8)
Flying Potion
Starts at Silver
Fungal Spores
Enchants changed to default outputs
Memento Mori
Can now be changed with Shiny to double the invulnerability duration
Mirror
Cooldown to 3 (was 4)
Mortar & Pestle
Damage scaling to 10/20/30/40 (was 10/15/20/25)
Optical Augment
Starts at Silver
Potion Potion
When you buy this, get a Catalyst
Plague Glaive
Shiny now gives double Poison bonus
Regen Potion
Starts at Bronze
Sifting Pan
Can now be enchanted with Shiny to get a second Catalyst
Smelling Salts
Enchants changed to default outputs
Venom
Shiny now triggers the base effect a second time
Venomander
Poison 2 (was 1/3/5/7)
Regen 1 (was 1/2/3/4)
Cooldown to 6/5/4/3 (was 6)
Weaselpede
Redesigned
Cooldown 8/7/6
Freeze an item for .5 seconds
When you Slow or Poison, Charge this 2 seconds.
COMMON
Barbspike Warden
Corrected an issue where this charged off any Relic use, rather than just adjacent
Biomerge Arm
Corrected an issue with Deadly adding Crit Chance instead of Crit Damage
Mortal Coil
Shiny now gives the Weapon to the left of it Multicast
Octopus
Shiny now gives +4 Multicast
Singularity
Now destroys any size item
CD to 6 (from 10)
Source
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