HomeGamesUpdatesMethodology
Steam News20 February 20206y ago

February 20 Patch - The Bard's Tale IV: Director's Cut Update

The Bard’s Tale IV: Director’s Cut – February 20 Update Fixed solved trap puzzles becoming unsolved after loading a save game in Kylearan's Tower Adjusted some collision to prevent players getting stuck Fixed bug when e

Full notes

Full The Bard's Tale IV: Director's Cut update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions1 change0 removals
  • Fixes
  • Gameplay
  • Performance
fixedFixed solved trap puzzles becoming unsolved after loading a save game in Kylearan's Tower
changedAdjusted some collision to prevent players getting stuck
fixedFixed bug when entering combat while some Songs of Exploration were active
fixedFixed crash related to navigating the UI
fixedFixed some tooltips having incorrect text in Chinese
fixedFixed crash/hang when exiting game

The Bard’s Tale IV: Director’s Cut – February 20 Update

  • Fixed solved trap puzzles becoming unsolved after loading a save game in Kylearan's Tower

  • Adjusted some collision to prevent players getting stuck

  • Fixed bug when entering combat while some Songs of Exploration were active

  • Fixed crash related to navigating the UI

  • Fixed some tooltips having incorrect text in Chinese

  • Fixed crash/hang when exiting game

  • Fixed crash related to inventory filter

  • Fixed crash related to selecting abilities with gamepad

  • Fixed crash when the Blessed affix activated with no room left in the party

  • Fixed some instances of memory corruption that could lead to crashes

Source

Steam News / 20 February 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.