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Steam News21 November 20205y ago

The Ancient Lands (Version .0.3.5.0)

This is an update to The Ancient Lands to version .0.3.5.0. Here are the changes: *Combat system has been reworked.

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Full The Ancient Lands update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedThis is an update to The Ancient Lands to version .0.3.5.0. Here are the changes: *Combat system has been reworked. Units will not directly collide with each other when engaging in combat, but will instead start combat at a small slight distance to prevent pushing each other. *The DeathPault will not start firing until it enters the playable area. *Fixed a display in the unit display box showing the real name of the unit. *Walls will now display their health when the health HUD is enabled. *Fixed the overlapping of displays from the Queue Box when separate buildings with buildable units are selected. *The Sanctuary now has a working Queue Box.

The Ancient Lands changes

  • Ancientmap
changedThis is an update to The Ancient Lands to version .0.3.5.0. Here are the changes: *Combat system has been reworked. Units will not directly collide with each other when engaging in combat, but will instead start combat at a small slight distance to prevent pushing each other. *The DeathPault will not start firing until it enters the playable area. *Fixed a display in the unit display box showing the real name of the unit. *Walls will now display their health when the health HUD is enabled. *Fixed the overlapping of displays from the Queue Box when separate buildings with buildable units are selected. *The Sanctuary now has a working Queue Box.

This is an update to The Ancient Lands to version .0.3.5.0. Here are the changes: *Combat system has been reworked. Units will not directly collide with each other when engaging in combat, but will instead start combat at a small slight distance to prevent pushing each other. *The DeathPault will not start firing until it enters the playable area. *Fixed a display in the unit display box showing the real name of the unit. *Walls will now display their health when the health HUD is enabled. *Fixed the overlapping of displays from the Queue Box when separate buildings with buildable units are selected. *The Sanctuary now has a working Queue Box.

Source

Steam News / 21 November 2020

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