Offsprings of the first men, once again, welcome back to another #FeatureFriday! ːthetreeoflifeː As the leaves turn and the air chills, the forge of innovation within our team continues to burn brightly.
Full notes
Full TFM: The First Men update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
UI and audio
Gameplay
fixedChangelogːhappyheartː [Feature] Combat Rating (CR) is now central in the Character panel, with related stats in its tooltip. ːhappyheartː [Content] Adventurers accrue Divine Favor battling darkness. ːhappyhfː [Content] Enhancements to transmute feature, including item calculation and dust rates. ːhappyheartː [Content] Introduced 3 new thorny loot types: Wood, Clay, and Stone. ːhappyhfː [Content] New shelters & crafting spots for resource gatherers. ːhappyhfː [Content] Alert & decision tree updates for combat training specificity. ːhappyheartː [Content] "Knocked" status updated to "Stunned" with new animations. ːhappyhfː [Content] Pantry & Warehouse reclassified from buildings to doodads. ːhappyheartː [Content] Added Gathering Root, a new Alchemist-created consumable. ːhappyheartː [Content] Added Gathering Roots, a new doodad when used to teleport party members to the root's location. ːhappyhfː [Balance] World drop rebalance and overhaul. ːhappyhfː [Balance] Tags and magic dust calculations updated for transmutations. ːhappyhfː [Balance] Woodcutter tree rewards system overhauled. ːhappyhfː [UI/UX] Overhauled character & object detail panels for clarity on recent changes. ːhappyhfː [UI/UX] Added a search function for stockpile items in the transmutation panel. ːhappyhfː [Fix] Corrected transmute panel item display issue. ːhappyhfː [Fix] Removed Female trait from the genetic randomizer. ːhappyhfː [Fix] Addressed transmute panel's stockpile value display errors. ːhappyhfː [Fix] Fixed transmutation item value & stack count discrepancies. ːhappyhfː [Fix] Corrected stack count issues in transmutation panel item management. ːhappyhfː [Fix] Resolved save game bugs related to transmuter level rewards.
changedChangelogThese changes are but a preview to the symphony of enhancements we're eager to present in the upcoming major update. We've woven your feedback into the very fabric of our development process, ensuring that each tweak and transformation resonates with your desires and aspirations for our shared universe. ːkrlvlupː
TFM: The First Men changes
fixedːhappyheartː [Feature] Combat Rating (CR) is now central in the Character panel, with related stats in its tooltip. ːhappyheartː [Content] Adventurers accrue Divine Favor battling darkness. ːhappyhfː [Content] Enhancements to transmute feature, including item calculation and dust rates. ːhappyheartː [Content] Introduced 3 new thorny loot types: Wood, Clay, and Stone. ːhappyhfː [Content] New shelters & crafting spots for resource gatherers. ːhappyhfː [Content] Alert & decision tree updates for combat training specificity. ːhappyheartː [Content] "Knocked" status updated to "Stunned" with new animations. ːhappyhfː [Content] Pantry & Warehouse reclassified from buildings to doodads. ːhappyheartː [Content] Added Gathering Root, a new Alchemist-created consumable. ːhappyheartː [Content] Added Gathering Roots, a new doodad when used to teleport party members to the root's location. ːhappyhfː [Balance] World drop rebalance and overhaul. ːhappyhfː [Balance] Tags and magic dust calculations updated for transmutations. ːhappyhfː [Balance] Woodcutter tree rewards system overhauled. ːhappyhfː [UI/UX] Overhauled character & object detail panels for clarity on recent changes. ːhappyhfː [UI/UX] Added a search function for stockpile items in the transmutation panel. ːhappyhfː [Fix] Corrected transmute panel item display issue. ːhappyhfː [Fix] Removed Female trait from the genetic randomizer. ːhappyhfː [Fix] Addressed transmute panel's stockpile value display errors. ːhappyhfː [Fix] Fixed transmutation item value & stack count discrepancies. ːhappyhfː [Fix] Corrected stack count issues in transmutation panel item management. ːhappyhfː [Fix] Resolved save game bugs related to transmuter level rewards.
changedThese changes are but a preview to the symphony of enhancements we're eager to present in the upcoming major update. We've woven your feedback into the very fabric of our development process, ensuring that each tweak and transformation resonates with your desires and aspirations for our shared universe. ːkrlvlupː
Offsprings of the first men, once again, welcome back to another #FeatureFriday! ːthetreeoflifeː
As the leaves turn and the air chills, the forge of innovation within our team continues to burn brightly. This week has been another step forward in our unyielding quest to enhance your gaming experience. As we inch closer to the major update that's been simmering in our developmental cauldron, the excitement within our ranks is palpable and we hope yours is too! ːreexcitedː
Without further ado, let's peer into the crucible of this week's progress:
Changelog
Total number of additions implemented this week: 21 ːhappyhfː Changes made in response to community input and assistance are 29% and marked with ːhappyheartː (These changes are not live on Steam yet and will be available in a future release)
ːhappyheartː [Feature] Combat Rating (CR) is now central in the Character panel, with related stats in its tooltip. ːhappyheartː [Content] Adventurers accrue Divine Favor battling darkness. ːhappyhfː [Content] Enhancements to transmute feature, including item calculation and dust rates. ːhappyheartː [Content] Introduced 3 new thorny loot types: Wood, Clay, and Stone. ːhappyhfː [Content] New shelters & crafting spots for resource gatherers. ːhappyhfː [Content] Alert & decision tree updates for combat training specificity. ːhappyheartː [Content] "Knocked" status updated to "Stunned" with new animations. ːhappyhfː [Content] Pantry & Warehouse reclassified from buildings to doodads. ːhappyheartː [Content] Added Gathering Root, a new Alchemist-created consumable. ːhappyheartː [Content] Added Gathering Roots, a new doodad when used to teleport party members to the root's location. ːhappyhfː [Balance] World drop rebalance and overhaul. ːhappyhfː [Balance] Tags and magic dust calculations updated for transmutations. ːhappyhfː [Balance] Woodcutter tree rewards system overhauled. ːhappyhfː [UI/UX] Overhauled character & object detail panels for clarity on recent changes. ːhappyhfː [UI/UX] Added a search function for stockpile items in the transmutation panel. ːhappyhfː [Fix] Corrected transmute panel item display issue. ːhappyhfː [Fix] Removed Female trait from the genetic randomizer. ːhappyhfː [Fix] Addressed transmute panel's stockpile value display errors. ːhappyhfː [Fix] Fixed transmutation item value & stack count discrepancies. ːhappyhfː [Fix] Corrected stack count issues in transmutation panel item management. ːhappyhfː [Fix] Resolved save game bugs related to transmuter level rewards.
These changes are but a preview to the symphony of enhancements we're eager to present in the upcoming major update. We've woven your feedback into the very fabric of our development process, ensuring that each tweak and transformation resonates with your desires and aspirations for our shared universe. ːkrlvlupː
Have a wonderful weekend, and see you all next Friday! ːgearthumbsupː