What changed
1 fix3 additions1 change0 removals
changedMore help in PUZZLE MODE!:-We've REALLY optimised the CPU help for the endgame in Puzzle Mode! - The computer will now do it's best to help allocate the best mix of pieces for up to 28 free Tile Slots / SEVEN possible pieces away from the end of a Puzzle completion attempt!... :)
addedANIMATED CURSOR / 'THINKING...' INDICATORAs it's thinking harder, although it's generally pretty fast (less than 1/4 of a second to 1/2 second, to work those out), due to the random nature of shape placements and calculations for each scenario / board state, it can sometimes take a bit longer - so we've now added a 'BUSY' cursor and message (instead of freezing the cursor!), for those times when it's taking a little longer (generally a second or two, but can possibly be up to 4 or 5 seconds absolute max on rare occasions). Note that while it's calculating the best pieces for you, your GAME CLOCK will be frozen, indicated by turning RED. ie. Your game completion time/speed will NOT be affected if it takes a little longer to help you out! :)
addedBugs and Enhancements!:-Added more relevant End Game messages for PUZZLE MODE End Game!:- "SOLVED!" and "UNLUCKY!"...
fixedBugs and Enhancements!:-Fixed a silly bug on the PUZZLE MODE Percentage Scoring! - Now correct!
addedBugs and Enhancements!:-Added an easier to read splash screen... :)
TetraLogical changes
changedWe've REALLY optimised the CPU help for the endgame in Puzzle Mode! - The computer will now do it's best to help allocate the best mix of pieces for up to 28 free Tile Slots / SEVEN possible pieces away from the end of a Puzzle completion attempt!... :)
addedAs it's thinking harder, although it's generally pretty fast (less than 1/4 of a second to 1/2 second, to work those out), due to the random nature of shape placements and calculations for each scenario / board state, it can sometimes take a bit longer - so we've now added a 'BUSY' cursor and message (instead of freezing the cursor!), for those times when it's taking a little longer (generally a second or two, but can possibly be up to 4 or 5 seconds absolute max on rare occasions). Note that while it's calculating the best pieces for you, your GAME CLOCK will be frozen, indicated by turning RED. ie. Your game completion time/speed will NOT be affected if it takes a little longer to help you out! :)
addedAdded more relevant End Game messages for PUZZLE MODE End Game!:- "SOLVED!" and "UNLUCKY!"...
fixedFixed a silly bug on the PUZZLE MODE Percentage Scoring! - Now correct!
addedAdded an easier to read splash screen... :)
More help in PUZZLE MODE!:-
We've REALLY optimised the CPU help for the endgame in Puzzle Mode! - The computer will now do it's best to help allocate the best mix of pieces for up to 28 free Tile Slots / SEVEN possible pieces away from the end of a Puzzle completion attempt!... :)
ANIMATED CURSOR / 'THINKING...' INDICATOR
As it's thinking harder, although it's generally pretty fast (less than 1/4 of a second to 1/2 second, to work those out), due to the random nature of shape placements and calculations for each scenario / board state, it can sometimes take a bit longer - so we've now added a 'BUSY' cursor and message (instead of freezing the cursor!), for those times when it's taking a little longer (generally a second or two, but can possibly be up to 4 or 5 seconds absolute max on rare occasions). Note that while it's calculating the best pieces for you, your GAME CLOCK will be frozen, indicated by turning RED. ie. Your game completion time/speed will NOT be affected if it takes a little longer to help you out! :)
Bugs and Enhancements!:-
Added more relevant End Game messages for PUZZLE MODE End Game!:- "SOLVED!" and "UNLUCKY!"...
Fixed a silly bug on the PUZZLE MODE Percentage Scoring! - Now correct!
Added an easier to read splash screen... :)
Some other little bug fixes and tweaks that I managed to do, along the way!