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Steam News16 June 20197y ago

Quick update guys! - More Levels, RELEASE status, etc!

MORE NEW LEVELS! Just a quick update! - Firstly, I've just added another bunch of levels to keep you busy guys! - along with some more Leaderboards to attack!

Full notes

Full TetraLogical update

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What changed

0 fixes3 additions0 changes0 removals
  • Gameplay
addedMORE NEW LEVELS!Just a quick update! - Firstly, I've just added another bunch of levels to keep you busy guys! - along with some more Leaderboards to attack! You now have 104 levels built-in, to play while I code some more stuff into TetraLogical! Now that I'm happy with the levels count for now, I'll be looking to add more computer help to Puzzle Mode next, to aid in not getting problem pieces before you hit the magic 20 tiles left number... :) I'll also add an option to delete unwanted levels in the Level Editor, for any that you'd like to delete/discard... :) Should help tidy up your install if you've been busy creating levels, or saving as new levels, before renaming... :)
addedMOVE FROM EARLY ACCESS to FULL RELEASE!So, as always, thanks for the support guys! - I now think that given that all game promised modes are in (and more!), it's possibly time to move up from Early Access to a full-blown RELEASED status, to gain more exposure, and hopefully build a larger, busier community, while I work on adding even more content and value to the game via the same regular promised updates as I've been doing so far!
addedPUZZLE MODE FEEDBACK?PS - I've not heard back from ANYONE regarding Puzzle Mode! :( - Does anyone have any helpful feedback? - like it? - hate it? - Think it needs modifying? - I'd really love to know, and to tweak it if need be for you all, beyond the extra CPU help I'm going to be adding! Thanks again All - your support so far, and the fact that you're enjoying playing my game, means the world to me!

TetraLogical changes

addedJust a quick update! - Firstly, I've just added another bunch of levels to keep you busy guys! - along with some more Leaderboards to attack! You now have 104 levels built-in, to play while I code some more stuff into TetraLogical! Now that I'm happy with the levels count for now, I'll be looking to add more computer help to Puzzle Mode next, to aid in not getting problem pieces before you hit the magic 20 tiles left number... :) I'll also add an option to delete unwanted levels in the Level Editor, for any that you'd like to delete/discard... :) Should help tidy up your install if you've been busy creating levels, or saving as new levels, before renaming... :)
addedSo, as always, thanks for the support guys! - I now think that given that all game promised modes are in (and more!), it's possibly time to move up from Early Access to a full-blown RELEASED status, to gain more exposure, and hopefully build a larger, busier community, while I work on adding even more content and value to the game via the same regular promised updates as I've been doing so far!
addedPS - I've not heard back from ANYONE regarding Puzzle Mode! :( - Does anyone have any helpful feedback? - like it? - hate it? - Think it needs modifying? - I'd really love to know, and to tweak it if need be for you all, beyond the extra CPU help I'm going to be adding! Thanks again All - your support so far, and the fact that you're enjoying playing my game, means the world to me!

MORE NEW LEVELS!

Just a quick update! - Firstly, I've just added another bunch of levels to keep you busy guys! - along with some more Leaderboards to attack! You now have 104 levels built-in, to play while I code some more stuff into TetraLogical! Now that I'm happy with the levels count for now, I'll be looking to add more computer help to Puzzle Mode next, to aid in not getting problem pieces before you hit the magic 20 tiles left number... :) I'll also add an option to delete unwanted levels in the Level Editor, for any that you'd like to delete/discard... :) Should help tidy up your install if you've been busy creating levels, or saving as new levels, before renaming... :)

MOVE FROM EARLY ACCESS to FULL RELEASE!

So, as always, thanks for the support guys! - I now think that given that all game promised modes are in (and more!), it's possibly time to move up from Early Access to a full-blown RELEASED status, to gain more exposure, and hopefully build a larger, busier community, while I work on adding even more content and value to the game via the same regular promised updates as I've been doing so far!

PUZZLE MODE FEEDBACK?

PS - I've not heard back from ANYONE regarding Puzzle Mode! :( - Does anyone have any helpful feedback? - like it? - hate it? - Think it needs modifying? - I'd really love to know, and to tweak it if need be for you all, beyond the extra CPU help I'm going to be adding! Thanks again All - your support so far, and the fact that you're enjoying playing my game, means the world to me!

Source

Steam News / 16 June 2019

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